The roles of gamification, knowledge creation, and entrepreneurial orientation towards firm performance

Elidjen , Desman Hidayat , Edi Abdurachman
{"title":"The roles of gamification, knowledge creation, and entrepreneurial orientation towards firm performance","authors":"Elidjen ,&nbsp;Desman Hidayat ,&nbsp;Edi Abdurachman","doi":"10.1016/j.ijis.2022.07.002","DOIUrl":null,"url":null,"abstract":"<div><p>In a highly competitive industry, it has been a best practice that dynamic capabilities guide technology firms to cope with challenging situations. Meanwhile, knowledge creation enables the firm to condition the success and continuity of innovations, entrepreneurial orientation to support companies in winning the competition, and gamification to engage employees in a collaborative way towards better firm performance. This study examines how technology companies can improve their performance using gamification, knowledge creation, and entrepreneurial orientation. To test the proposed model, we collected data using a questionnaire survey of 124 technology companies in Indonesia. The theoretical model used structural equation modeling (SEM) with SmartPLS 3. The results show that all constructs have a direct and positive relationship, except for the direct relationship between gamification and firm performance. Thus, entrepreneurial orientation and knowledge creation are essential components of technology companies that mediate the effect of gamification on firm performance. This study provides a theoretical and empirical basis for the antecedents of technological firm performance.</p></div>","PeriodicalId":36449,"journal":{"name":"International Journal of Innovation Studies","volume":null,"pages":null},"PeriodicalIF":4.2000,"publicationDate":"2022-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S2096248722000297/pdfft?md5=1f78d32918aba5a8780132f68e3bec80&pid=1-s2.0-S2096248722000297-main.pdf","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Innovation Studies","FirstCategoryId":"95","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2096248722000297","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"MANAGEMENT","Score":null,"Total":0}
引用次数: 0

Abstract

In a highly competitive industry, it has been a best practice that dynamic capabilities guide technology firms to cope with challenging situations. Meanwhile, knowledge creation enables the firm to condition the success and continuity of innovations, entrepreneurial orientation to support companies in winning the competition, and gamification to engage employees in a collaborative way towards better firm performance. This study examines how technology companies can improve their performance using gamification, knowledge creation, and entrepreneurial orientation. To test the proposed model, we collected data using a questionnaire survey of 124 technology companies in Indonesia. The theoretical model used structural equation modeling (SEM) with SmartPLS 3. The results show that all constructs have a direct and positive relationship, except for the direct relationship between gamification and firm performance. Thus, entrepreneurial orientation and knowledge creation are essential components of technology companies that mediate the effect of gamification on firm performance. This study provides a theoretical and empirical basis for the antecedents of technological firm performance.

查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
游戏化、知识创造和创业导向对企业绩效的作用
在竞争激烈的行业中,动态能力引导技术公司应对具有挑战性的情况一直是最佳实践。同时,知识创造使企业能够约束创新的成功和连续性,企业家导向使企业赢得竞争,游戏化使员工以协作的方式参与企业绩效。本研究探讨科技公司如何利用游戏化、知识创造和创业导向来提升绩效。为了检验所提出的模型,我们使用问卷调查的方式收集数据在印尼的124家科技公司。理论模型采用结构方程建模(SEM)与SmartPLS 3。结果表明,除游戏化与企业绩效直接相关外,其他构念均与企业绩效呈正相关。因此,创业导向和知识创造是中介游戏化对企业绩效影响的技术公司的重要组成部分。本研究为科技型企业绩效的前因提供了理论和实证依据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
International Journal of Innovation Studies
International Journal of Innovation Studies Business, Management and Accounting-Strategy and Management
CiteScore
8.10
自引率
0.00%
发文量
23
审稿时长
19 weeks
期刊最新文献
Education program and experiential learning in Chinese entrepreneurship education: A year-long Social Cognitive Theory intervention's impact on self-efficacy and intention Evolution of policy-driven ecosystem of original innovation talents Green human resource to stimulate low carbon behaviour through the mediation role of innovation practices and organizational commitment Innovation capabilities and their dimensions: A systematic literature review The role of multidisciplinary collaborations in publishing innovation
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1