The Perception of Teachers on Usability and Accessibility of Programming Materials for Children with Visual Impairments

IF 3.2 3区 工程技术 Q1 EDUCATION, SCIENTIFIC DISCIPLINES ACM Transactions on Computing Education Pub Date : 2022-12-29 DOI:https://dl.acm.org/doi/10.1145/3561391
Anna van der Meulen, Mijke Hartendorp, Wendy Voorn, Felienne Hermans
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Abstract

Programming education is strongly emerging in elementary and high school. Diversity and inclusion are important topics, however, insights on suited programming materials for younger learners with visual impairments are lacking. A wide range of programming materials for children exists, diverse in both what is being programmed (output) and how this is done (input), yet often relying on visual features. An understanding of the usability and accessibility aspects of these different materials is important to inform educational practice and to increase understanding of what makes programming materials suited for low vision and blind children. The aim of this study is to explore the usability and accessibility of programming materials currently used in education to low vision and blind children in the Netherlands. A focus group was conducted with six teachers or IT experts, all working with the target group in special education. The thematic analysis of the discussion of 25 materials (including unplugged lessons, robots and robotic kits, block-based and text-based languages) showed the potential of several materials, especially unplugged lessons, and the continuing search for suited materials and workforms specifically for the blind children. Furthermore, prioritizing “fun” and close connections to children’s daily life as well as careful explorations of usability at the cognitive level came forward as important factors for future research and development in programming materials for low vision and blind children. These insights can contribute to obtaining an inclusive approach to programming for young learners.

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教师对视障儿童编程材料可用性和可及性的看法
在小学和高中,编程教育正在蓬勃兴起。多样性和包容性是重要的主题,然而,对适合有视觉障碍的年轻学习者的编程材料缺乏见解。面向儿童的编程材料种类繁多,编程内容(输出)和编程方式(输入)各不相同,但往往依赖于视觉特征。了解这些不同材料的可用性和可访问性方面对于教育实践和增加对什么使编程材料适合低视力和盲童的理解是很重要的。本研究的目的是探讨目前在荷兰低视力和失明儿童教育中使用的编程材料的可用性和可及性。由六名教师或资讯科技专家组成的焦点小组,他们都与特殊教育的目标群体一起工作。对25种材料(包括不插电课程、机器人和机器人工具包、基于块的和基于文本的语言)的讨论的专题分析显示了几种材料的潜力,特别是不插电课程,以及专门为盲童寻找合适的材料和工作形式的持续研究。此外,优先考虑“趣味性”和与儿童日常生活的紧密联系,以及在认知层面对可用性的认真探索,是未来弱视盲童编程材料研发的重要因素。这些见解有助于为年轻学习者提供一种包容性的编程方法。
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来源期刊
ACM Transactions on Computing Education
ACM Transactions on Computing Education EDUCATION, SCIENTIFIC DISCIPLINES-
CiteScore
6.50
自引率
16.70%
发文量
66
期刊介绍: ACM Transactions on Computing Education (TOCE) (formerly named JERIC, Journal on Educational Resources in Computing) covers diverse aspects of computing education: traditional computer science, computer engineering, information technology, and informatics; emerging aspects of computing; and applications of computing to other disciplines. The common characteristics shared by these papers are a scholarly approach to teaching and learning, a broad appeal to educational practitioners, and a clear connection to student learning.
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