Display-Size Dependent Effects of 3D Viewing on Subjective Impressions

IF 1.9 4区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING ACM Transactions on Applied Perception Pub Date : 2022-07-11 DOI:https://dl.acm.org/doi/full/10.1145/3510461
Yamato Miyashita, Yasuhito Sawahata, Akihiro Sakai, Masamitsu Harasawa, Kazuhiro Hara, Toshiya Morita, Kazuteru Komine
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Abstract

This paper describes how the screen size of 3D displays affect the subjective impressions of 3D-visualized content. The key requirement for 3D displays is the presentation of depth cues comprising binocular disparities and/or motion parallax; however, the development of displays and production of content that include these cues leads to an increase in costs. Given the variety of screen sizes, it is expected that 3D characteristics are experienced differently by viewers depending on the screen size. We asked 48 participants to evaluate the 3D experience when using three different-sized stereoscopic displays (11.5, 55, and 200 inches) with head trackers. The participants were asked to score presented stimuli on 20 opposite-term pairs based on the semantic differential method after viewing each of six stimuli. Using factor analysis, we extracted three principal factors: power, related to strong three-dimensionality, real, etc.; visibility, related to stable, natural, etc.; and space, related to agile, open, etc., which had proportions of variances of 0.317, 0.277, and 0.251, respectively; their cumulation was 0.844. We confirmed that the three different-sized displays did not produce the same subjective impressions of the 3D characteristics. In particular, on the small-sized display, we found larger effects on power and space impressions from motion parallax (η2 = 0.133 and 0.161, respectively) than for the other two sizes. We found degradation of the visibility impressions from binocular disparities, which might be caused by artifacts from stereoscopy. The effects of 3D viewing on subjective impression depends on the display size, and small-sized displays offer the largest benefits by adding 3D characteristics to 2D visualization.

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3D观看对主观印象的显示尺寸依赖效应
本文描述了3D显示器的屏幕尺寸如何影响3D可视化内容的主观印象。3D显示的关键要求是呈现深度线索,包括双眼差异和/或运动视差;然而,包含这些提示的显示和内容的开发会导致成本的增加。考虑到屏幕尺寸的多样性,预计观众对3D特征的体验会因屏幕尺寸的不同而不同。我们要求48名参与者在使用三种不同尺寸的立体显示器(11.5英寸、55英寸和200英寸)和头部追踪器时评估3D体验。研究人员要求被试在观看了6个刺激物后,根据语义差异法对20个相反的词对进行评分。利用因子分析,我们提取了三个主要因子:幂、关联度强、实时性强等;可见度,涉及稳定、自然等;空间与敏捷性、开放性等相关,方差比分别为0.317、0.277、0.251;其累积值为0.844。我们证实,三种不同尺寸的显示器不会产生相同的3D特征的主观印象。特别是,在小尺寸显示器上,我们发现运动视差(η2分别= 0.133和0.161)对功率和空间印象的影响大于其他两种尺寸。我们发现双眼视差造成的视觉印象退化,这可能是由立体视觉的伪影引起的。3D观看对主观印象的影响取决于显示尺寸,而小尺寸的显示通过在2D可视化中添加3D特征提供了最大的好处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
ACM Transactions on Applied Perception
ACM Transactions on Applied Perception 工程技术-计算机:软件工程
CiteScore
3.70
自引率
0.00%
发文量
22
审稿时长
12 months
期刊介绍: ACM Transactions on Applied Perception (TAP) aims to strengthen the synergy between computer science and psychology/perception by publishing top quality papers that help to unify research in these fields. The journal publishes inter-disciplinary research of significant and lasting value in any topic area that spans both Computer Science and Perceptual Psychology. All papers must incorporate both perceptual and computer science components.
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