The Experience of Presence in the Mars Exploration Rover Mission

Dan Chiappe, John Vervaeke
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Abstract

Scientists working in the Mars Exploration Rover (MER) mission (2004–2018) reported having a sense of presence on Mars. How is this possible, given that many of the factors underlying presence in mundane situations were absent? We use Riva and Waterworth's (2014) Three-Level model to elucidate how presence was achieved. It distinguishes among proto-presence, core-presence, and extended-presence. We argue that scientists did not experience proto-presence because it requires a tight sensorimotor coupling not available due to the way the rovers were controlled and due to the lengthy delays in getting feedback. Instead, the design of the sociotechnical system made core-presence and extended-presence possible. Extended-presence involved successfully establishing long-term conceptual goals during strategic planning meetings. Core-presence involved enacting short-term tactical goals by carrying out specific actions on particular targets, abstracting away from sensorimotor details. The shift of perspective to the Martian surface was facilitated by team members “becoming the rover,” which allowed them to identify relevant affordances evident in images. We argue, however, that because Mars exploration is a collective activity involving shared agency by a distributed cognitive system, the experience of core- and extended-presence was a collective sense of presence through the rovers.

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火星探测车任务中的临在体验
在火星探测漫游者(MER)任务(2004-2018)中工作的科学家报告说,他们在火星上有一种存在感。这怎么可能,考虑到许多在世俗情况下存在的潜在因素都不存在?我们使用Riva和Waterworth(2014)的三级模型来阐明存在是如何实现的。它区分了原始在场、核心在场和扩展在场。我们认为,科学家没有体验到原型存在,因为它需要紧密的感觉-运动耦合,而这是由于漫游者的控制方式和获得反馈的长时间延迟而无法实现的。相反,社会技术系统的设计使核心存在和扩展存在成为可能。扩大存在涉及在战略规划会议期间成功地确立长期概念性目标。核心临场感涉及通过对特定目标执行特定行动来制定短期战术目标,抽象出感觉运动细节。团队成员“成为漫游者”促进了对火星表面视角的转变,这使他们能够识别图像中明显的相关启示。然而,我们认为,由于火星探索是一项集体活动,涉及分布式认知系统的共享代理,核心和扩展存在的体验是通过漫游车的集体存在感。
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