Design of a MobilNetV2-Based Retrieval System for Traditional Cultural Artworks

IF 0.7 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS International Journal of Gaming and Computer-Mediated Simulations Pub Date : 2023-12-08 DOI:10.4018/ijgcms.334700
Zhenjiang Cao, Zhenhai Cao
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Abstract

Aiming at the problem that it is difficult for art teachers to take into account each student in the art appreciation education in colleges and universities, this paper proposes a retrieval system for traditional cultural works of art. Dense connections are used to replace residual connections between bottlenecks in MobileNetV2 network and gradient transmission in the network. The dilution factor is used to control the size of the network to solve the problem of the rapid increase in the number of network channels. In addition, the non-local attention mechanism is effectively combined with the improved MobileNetV2 network structure, which effectively improves the classification accuracy of the network. Compared with VGG16, ResNet18, and ResNet34, the classification accuracy is increased by 21.3%, 9.2%, and 3%, respectively. The method in this paper has achieved good results in the classification of art works. According to the images of art works to be appreciated, it helps students understand the relevant cultural knowledge independently and reduce the burden of teachers.
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设计基于 MobilNetV2 的传统文化艺术品检索系统
针对高校美术教师在美术欣赏教育中难以兼顾到每一个学生的问题,本文提出了一种传统文化美术作品检索系统。密集连接用于替代MobileNetV2网络中瓶颈和网络中梯度传输之间的残留连接。利用稀释系数来控制网络的规模,解决网络通道数量快速增加的问题。此外,将非局部注意机制与改进的MobileNetV2网络结构有效结合,有效提高了网络的分类精度。与VGG16、ResNet18和ResNet34相比,分类准确率分别提高了21.3%、9.2%和3%。本文所采用的方法在艺术品分类中取得了较好的效果。根据要欣赏的艺术作品的形象,帮助学生独立了解相关的文化知识,减轻教师的负担。
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来源期刊
International Journal of Gaming and Computer-Mediated Simulations
International Journal of Gaming and Computer-Mediated Simulations COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
CiteScore
2.80
自引率
0.00%
发文量
11
期刊最新文献
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