The Influence of Olfactory and Visual Stimuli on Students’ Performance and Mood in Virtual Reality Environment

Hayoun Moon, Mohammadreza Freidouny, Mohammad Sadra Rajabi, Shokoufeh Bozorgmehrian, Ankit Sangwan, Myounghoon Jeon
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Abstract

Exposure to sensory stimuli such as aromatherapy and immersion in Virtual Reality (VR) has shown impacts on task performance and emotional state. In this study, we examined the effects of stimuli types (olfactory, visual, and both) and themes (forest and café) in a VR environment to improve students’ performance and mood. While both the stimuli type and theme had no influence on the performance of the Stroop Test, providing olfactory with visual stimuli did increase the level of awakeness compared to providing visuals only or olfactory only. The choice of theme was an important factor in affecting mood; presenting the forest theme made participants feel better, more awake, and calmer compared to presenting the café theme. No interaction effect of stimuli and the theme was observed in any of the studied measurements. More complex tasks should be further tested to see whether aforementioned stimuli can have effects on students’ performance.
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虚拟现实环境中嗅觉和视觉刺激对学生成绩和情绪的影响
暴露于感官刺激,如芳香疗法和沉浸在虚拟现实(VR)中,对任务表现和情绪状态有影响。在这项研究中,我们在虚拟现实环境中研究了刺激类型(嗅觉、视觉以及两者)和主题(森林和咖啡馆)对改善学生表现和情绪的影响。虽然刺激类型和主题都对Stroop测试的表现没有影响,但与只提供视觉刺激或只提供嗅觉刺激相比,提供嗅觉视觉刺激确实提高了清醒水平。主题的选择是影响情绪的重要因素;与咖啡主题相比,呈现森林主题让参与者感觉更好、更清醒、更平静。在研究的任何测量中都没有观察到刺激和主题的相互作用效应。更复杂的任务应该进一步测试,看看上述刺激是否会对学生的表现产生影响。
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