{"title":"Virtual Sculpture for Art Education Under Artificial Intelligence Wireless Network Environment","authors":"Gavin Gao, Kai Xing","doi":"10.4018/ijwltt.334234","DOIUrl":null,"url":null,"abstract":"With the popularization of AI and wireless network technology, sculptures with “wisdom” will appear in the form of virtual sculptures. Therefore, through the research and objective analysis of the development trend of virtual sculpture, this paper considers the role of wireless network environment in promoting virtual sculpture in art education. And how to make art teaching more fun and how to make art teaching more efficient. It can better establish contact with students and allow teachers to display different works of art in different media. At the same time, the authors also integrated AI into the quality evaluation of virtual sculpture art to detect and promote the virtual sculpture art in art teaching under the wireless network environment, and then completed the following work: 1) introduced the virtual sculpture for art education at home and abroad development status, 2) introduced the basic principles of DBN and related methods to solve overfitting, 3) selected the optimal parameters of the DBN model through experiments.","PeriodicalId":39282,"journal":{"name":"International Journal of Web-Based Learning and Teaching Technologies","volume":"4 11","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-12-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Web-Based Learning and Teaching Technologies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/ijwltt.334234","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 0
Abstract
With the popularization of AI and wireless network technology, sculptures with “wisdom” will appear in the form of virtual sculptures. Therefore, through the research and objective analysis of the development trend of virtual sculpture, this paper considers the role of wireless network environment in promoting virtual sculpture in art education. And how to make art teaching more fun and how to make art teaching more efficient. It can better establish contact with students and allow teachers to display different works of art in different media. At the same time, the authors also integrated AI into the quality evaluation of virtual sculpture art to detect and promote the virtual sculpture art in art teaching under the wireless network environment, and then completed the following work: 1) introduced the virtual sculpture for art education at home and abroad development status, 2) introduced the basic principles of DBN and related methods to solve overfitting, 3) selected the optimal parameters of the DBN model through experiments.