Reconstructing Close Human Interactions from Multiple Views

Qing Shuai, Zhiyuan Yu, Zhize Zhou, Lixin Fan, Haijun Yang, Can Yang, Xiaowei Zhou
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Abstract

This paper addresses the challenging task of reconstructing the poses of multiple individuals engaged in close interactions, captured by multiple calibrated cameras. The difficulty arises from the noisy or false 2D keypoint detections due to inter-person occlusion, the heavy ambiguity in associating keypoints to individuals due to the close interactions, and the scarcity of training data as collecting and annotating motion data in crowded scenes is resource-intensive. We introduce a novel system to address these challenges. Our system integrates a learning-based pose estimation component and its corresponding training and inference strategies. The pose estimation component takes multi-view 2D keypoint heatmaps as input and reconstructs the pose of each individual using a 3D conditional volumetric network. As the network doesn't need images as input, we can leverage known camera parameters from test scenes and a large quantity of existing motion capture data to synthesize massive training data that mimics the real data distribution in test scenes. Extensive experiments demonstrate that our approach significantly surpasses previous approaches in terms of pose accuracy and is generalizable across various camera setups and population sizes. The code is available on our project page: https://github.com/zju3dv/CloseMoCap.
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从多视角重建密切的人际互动
本文解决了一个具有挑战性的任务,即重建由多个校准的相机捕获的从事密切互动的多个个体的姿势。由于人与人之间的遮挡,2D关键点检测存在噪声或错误,由于密切的交互,关键点与个体的关联存在严重的模糊性,并且训练数据的稀缺性,因为在拥挤的场景中收集和注释运动数据是资源密集型的。我们引入了一个新的系统来应对这些挑战。我们的系统集成了一个基于学习的姿态估计组件及其相应的训练和推理策略。姿态估计组件以多视图2D关键点热图作为输入,并使用三维条件体积网络重建每个个体的姿态。由于网络不需要图像作为输入,我们可以利用测试场景中已知的摄像机参数和大量现有的动作捕捉数据,合成大量模拟测试场景中真实数据分布的训练数据。大量的实验表明,我们的方法在姿态精度方面显着超越了以前的方法,并且可以推广到各种相机设置和人口规模。代码可以在我们的项目页面上找到:https://github.com/zju3dv/CloseMoCap。
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