Performance Modeling of Hyperledger Fabric 2.0: A Queuing Theory-Based Approach

Ou Wu, Zhongxing Wang, Zhongjin Li
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Abstract

Hyperledger Fabric (shortened to Fabric) is an open-source, enterprise-level, permissioned distributed ledger technology platform with a highly modular, configurable architecture. It supports writing smart contracts in general-purpose programing languages and has become the preferred choice for enterprise-level blockchain applications. However, the transaction throughput of the Fabric system remains a critical factor that restricts the further application of this technology in various fields. Therefore, it is necessary to evaluate and optimize the performance of the Fabric blockchain platform. Existing performance modeling methods need to be improved in terms of compatibility and effectiveness. To address this, we propose a performance-compatible modeling method for Fabric using queuing theory, which considers the limited transaction pool and the situation where node groups are attacked. Using the Fabric 2.0 version as an example, we have established a model of the transaction process in the Fabric network. By analyzing the model’s continuous 3D time Markov process, we solved the system stationary equation and obtained analytical expressions for performance indicators such as system throughput, system steady-state queue length, and system average response time. We conducted extensive analyses and simulations to verify the models’ and formulations’ accuracy and validity. We believe this approach can be extended to various scenarios in other blockchain systems.
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超级账本 Fabric 2.0 的性能建模:基于排队论的方法
Hyperledger Fabric(简称 Fabric)是一个开源的企业级许可分布式账本技术平台,具有高度模块化、可配置的架构。它支持用通用编程语言编写智能合约,已成为企业级区块链应用的首选。然而,Fabric 系统的交易吞吐量仍然是限制该技术在各领域进一步应用的关键因素。因此,有必要评估和优化 Fabric 区块链平台的性能。现有的性能建模方法需要在兼容性和有效性方面加以改进。为此,我们利用队列理论为Fabric提出了一种性能兼容的建模方法,该方法考虑了有限的交易池和节点组受到攻击的情况。以Fabric 2.0版本为例,我们建立了Fabric网络中交易过程的模型。通过分析模型的连续三维时间马尔可夫过程,我们求解了系统静态方程,得到了系统吞吐量、系统稳态队列长度和系统平均响应时间等性能指标的解析表达式。我们进行了大量分析和模拟,以验证模型和公式的准确性和有效性。我们相信这种方法可以推广到其他区块链系统的各种场景中。
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