{"title":"Orchestrating an Interactive 3D Holodeck","authors":"Hang Qiu","doi":"10.61981/zfsh2307","DOIUrl":null,"url":null,"abstract":"Enabling an interactive 3D holodeck poses significant challenges in the networking of thw swarm, due to the density and latency requirements. In this paper, we envision an orchestration mechanism using visible light communication and dynamic clustering for actuation.","PeriodicalId":507156,"journal":{"name":"First International Conference on Holodecks","volume":"366 ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-12-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"First International Conference on Holodecks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.61981/zfsh2307","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Enabling an interactive 3D holodeck poses significant challenges in the networking of thw swarm, due to the density and latency requirements. In this paper, we envision an orchestration mechanism using visible light communication and dynamic clustering for actuation.