Factors in Learning Dynamics Influencing Relative Strengths of Strategies in Poker Simulation

IF 0.6 Q4 ECONOMICS Games Pub Date : 2023-11-29 DOI:10.3390/g14060073
Aaron Foote, Maryam Gooyabadi, Nikhil Addleman
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Abstract

Poker is a game of skill, much like chess or go, but distinct as an incomplete information game. Substantial work has been done to understand human play in poker, as well as the optimal strategies in poker. Evolutionary game theory provides another avenue to study poker by considering overarching strategies, namely rational and random play. In this work, a population of poker playing agents is instantiated to play the preflop portion of Texas Hold’em poker, with learning and strategy revision occurring over the course of the simulation. This paper aims to investigate the influence of learning dynamics on dominant strategies in poker, an area that has yet to be investigated. Our findings show that rational play emerges as the dominant strategy when loss aversion is included in the learning model, not when winning and magnitude of win are of the only considerations. The implications of our findings extend to the modeling of sub-optimal human poker play and the development of optimal poker agents.
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影响扑克模拟中策略相对优势的学习动力因素
扑克是一种技巧游戏,很像国际象棋或围棋,但又不同于不完全信息游戏。人们已经做了大量工作来了解人类的扑克游戏以及扑克游戏中的最佳策略。进化博弈论通过考虑总体策略,即理性和随机游戏,为研究扑克提供了另一种途径。在这项研究中,扑克游戏代理群体被实例化,进行德州扑克翻牌前部分的游戏,并在模拟过程中进行学习和策略修正。本文旨在研究扑克牌中学习动态对主导策略的影响,这是一个有待研究的领域。我们的研究结果表明,当学习模型中包含损失规避时,理性游戏就会成为主导策略,而不是只考虑赢钱和赢钱幅度时。我们的研究结果对人类次优扑克玩法的建模和最优扑克代理的开发都具有重要意义。
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来源期刊
Games
Games Decision Sciences-Statistics, Probability and Uncertainty
CiteScore
1.60
自引率
11.10%
发文量
65
审稿时长
11 weeks
期刊介绍: Games (ISSN 2073-4336) is an international, peer-reviewed, quick-refereeing open access journal (free for readers), which provides an advanced forum for studies related to strategic interaction, game theory and its applications, and decision making. The aim is to provide an interdisciplinary forum for all behavioral sciences and related fields, including economics, psychology, political science, mathematics, computer science, and biology (including animal behavior). To guarantee a rapid refereeing and editorial process, Games follows standard publication practices in the natural sciences.
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