Mining User-Object Interaction Data for Student Modeling in Intelligent Learning Environments

IF 0.7 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Programming and Computer Software Pub Date : 2024-01-24 DOI:10.1134/s036176882308008x
J. G. Hernández-Calderón, E. Benítez-Guerrero, J. R. Rojano-Cáceres, Carmen Mezura-Godoy
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Abstract

This work seeks to contribute to the development of intelligent environments by presenting an approach oriented to the identification of On-Task and Off-Task behaviors in educational settings. This is accomplished by monitoring and analyzing the user-object interactions that users manifest while performing academic activities with a tangible-intangible hybrid system in a university intelligent environment configuration. With the proposal of a framework and the Orange Data Mining tool and the Neural Network, Random Forest, Naive Bayes, and Tree classification models, training and testing was carried out with the user-object interaction records of the 13 students (11 for training and two for testing) to identify representative sequences of behavior from user-object interaction records. The two models that had the best results, despite the small number of data, were the Neural Network and Naive Bayes. Although a more significant amount of data is necessary to perform a classification adequately, the process allowed exemplifying this process so that it can later be fully incorporated into an intelligent educational system.

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挖掘用户与物体交互数据,为智能学习环境中的学生建模
摘要 这项工作旨在通过提出一种在教育环境中识别 "任务中 "和 "任务外 "行为的方法,为智能环境的开发做出贡献。该方法通过监测和分析用户在大学智能环境配置中使用有形-无形混合系统进行学术活动时所表现出的用户-对象互动来实现。通过提出一个框架和 Orange 数据挖掘工具,以及神经网络、随机森林、奈夫贝叶斯和树分类模型,对 13 名学生(11 人用于训练,2 人用于测试)的用户-对象交互记录进行了训练和测试,以便从用户-对象交互记录中找出有代表性的行为序列。尽管数据量较小,但效果最好的两个模型是神经网络和 Naive Bayes。虽然需要更多的数据量才能充分进行分类,但这一过程可以对这一过程进行示范,以便日后将其完全纳入智能教育系统。
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来源期刊
Programming and Computer Software
Programming and Computer Software 工程技术-计算机:软件工程
CiteScore
1.60
自引率
28.60%
发文量
35
审稿时长
>12 weeks
期刊介绍: Programming and Computer Software is a peer reviewed journal devoted to problems in all areas of computer science: operating systems, compiler technology, software engineering, artificial intelligence, etc.
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