Investigating the role of spatial thinking in children’s design ideation through an open-ended design-by-analogy challenge

IF 2 3区 工程技术 Q2 EDUCATION & EDUCATIONAL RESEARCH International Journal of Technology and Design Education Pub Date : 2024-01-27 DOI:10.1007/s10798-024-09877-7
Caiwei Zhu, Remke Klapwijk, Miroslava Silva-Ordaz, Jeroen Spandaw, Marc J. de Vries
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Abstract

Spatial thinking is ubiquitous in design. Design education across all age groups encompasses a range of spatially challenging activities, such as forming and modifying mental representations of ideas, and visualizing the scenarios of design prototypes being used. While extensive research has examined the cognitive processes of spatial thinking and their relationships to science, technology, engineering, and mathematics learning, there remains a knowledge gap regarding the specific spatial thinking processes needed for open-ended problems, which may differ from those assessed in close-ended, analytical spatial tasks. To address this gap, we used educational design-based research to develop a nature-inspired, design-by-analogy project and investigate the spatial thinking processes of young, novice designers. 16 children from an international school in the Netherlands participated in this five-week design project. Multimodal evidence from classroom recordings and children’s design works were triangulated to offer insight into the key spatial thinking processes involved in their creation of nature-inspired, analogy-based design prototypes. Our results revealed spatial thinking processes that might not align with those assessed in conventional spatial tests and may be unique to design or open-ended problem-solving. These processes include abstracting spatial features to infer form-function relationships, retrieving a range of relevant visual information from memory, developing multiple possible analogical matches based on spatial features and relationships, elaborating and iterating on the design concepts and representations to make creative and suitable solutions for the design challenge, as well as visualizing design prototypes in practical usage scenarios. By highlighting the nuanced differences between spatial thinking in open-ended, divergent thinking tasks and conventional spatial tasks that demand single correct solutions, our research contributes to a deeper understanding of how children utilize spatial thinking in design and open-ended problem-solving contexts. Furthermore, this case study offers practical implications for scaffolding children's analogical reasoning and nurturing their spatial thinking in design education.

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通过 "按类比进行设计 "的开放式挑战,研究空间思维在儿童设计构思中的作用
空间思维在设计中无处不在。各年龄段的设计教育都包含一系列具有空间挑战性的活动,如形成和修改想法的心理表征,以及将设计原型的使用场景可视化。虽然已有大量研究考察了空间思维的认知过程及其与科学、技术、工程和数学学习之间的关系,但在开放式问题所需的特定空间思维过程方面仍存在知识空白,这些过程可能不同于在封闭式、分析性空间任务中所评估的过程。为了填补这一空白,我们利用基于教育设计的研究,开发了一个受自然启发、按类比进行设计的项目,并调查了年轻新手设计师的空间思维过程。来自荷兰一所国际学校的 16 名儿童参加了这个为期五周的设计项目。我们对课堂录音和儿童设计作品中的多模态证据进行了三角测量,以深入了解他们在创作受自然启发、基于类比的设计原型时所涉及的关键空间思维过程。我们的研究结果揭示了一些空间思维过程,这些过程可能与传统空间测试所评估的过程不一致,可能是设计或开放式问题解决所独有的。这些过程包括抽象空间特征以推断形式-功能关系、从记忆中检索一系列相关的视觉信息、根据空间特征和关系发展多种可能的类比匹配、阐述和迭代设计概念和表征以针对设计挑战提出创造性的合适解决方案,以及在实际使用场景中将设计原型可视化。通过强调开放式发散思维任务中的空间思维与要求单一正确解决方案的传统空间任务之间的细微差别,我们的研究有助于加深对儿童如何在设计和开放式问题解决情境中运用空间思维的理解。此外,本案例研究还为在设计教育中帮助儿童进行类比推理和培养他们的空间思维提供了实际意义。
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来源期刊
CiteScore
5.30
自引率
19.00%
发文量
61
审稿时长
>12 weeks
期刊介绍: The International Journal of Technology and Design Education seeks to encourage research and scholarly writing about any aspect of technology and design education. Critical, review, and comparative studies are particularly prominent, as are contributions which draw upon other literatures, such as those derived from historical, philosophical, sociological or psychological studies of technology or design, in order to address issues of concern to technology and design education. One of the most significant developments of recent years has been the emergence of technology and design education as an integral part of general education in many parts of the world. Its distinctive curriculum features are technological literacy and capability and it highlights the importance of `knowledge in action'', of `doing'' as well as `understanding''.
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