Generating Mobile Virtual Tour Using UAV and 360 Degree Panorama for Geography-Environmental Learning in Higher Educationw

Heni Masruroh, A. Sahrina, Diky Al Khalidy, Edy Trihatmoko
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Abstract

Nowadays, the limitations of media in geo-environmental learning present a significant challenge, as media plays an indispensable role in fostering students’ comprehensive understanding. Employing technology capable of delivering comprehensive landscape information is crucial for effective environmental education. Utilizing Unmanned Aerial Vehicles (UAVs) and 360-degree panoramic cameras represents a judicious technological choice, which can be seamlessly integrated into virtual tours. This research aims to develop a Mobile Virtual Tour (Movie-Tour) as a medium to support learning, especially for materials regarding environmental geography. The research and development (RnD) method is used in research with the ADDIE model (Analysis, Design, Development, Implementation and Evaluation). Data collection for the development of the product involved conducting a need assessment, performing validation tests and conducting trials with students. To gather field data for creating environmental geography materials for the Movie-Tour product, we utilized an Unmanned Aerial Vehicle (UAV) and a 360-degree stereoscopic camera. The results demonstrate that Movie- Tour is an educational medium capable of delivering an immersive learning experience and comprehensive materials, allowing for the virtual visualization of real-world conditions in the field. This capability enhances students’ engagement in exploring physical geography conditions, fosters independent knowledge acquisition, and nurtures their innate curiosity. Movie-Tour stands as a potent and practical educational tool, offering an effective and secure learning experience for students, eliminating the need for direct field visits.
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利用无人机和 360 度全景生成移动虚拟旅游,用于高等教育中的地理环境学习w
如今,媒体在地理环境学习中的局限性是一个重大挑战,因为媒体在培养学生的全面理解能力方面发挥着不可或缺的作用。采用能够提供全面景观信息的技术对于有效开展环境教育至关重要。利用无人飞行器(UAV)和 360 度全景相机是一种明智的技术选择,可以无缝集成到虚拟游览中。本研究旨在开发一种移动虚拟旅游(Movie-Tour),作为支持学习的媒介,特别是用于环境地理方面的材料。研究采用了 ADDIE 模型(分析、设计、开发、实施和评估)的研究与开发(RnD)方法。产品开发的数据收集包括需求评估、验证测试和学生试用。为了收集实地数据,为 "Movie-Tour "产品制作环境地理材料,我们使用了无人驾驶飞行器(UAV)和 360 度立体摄像机。结果表明,Movie-Tour 是一种教育媒介,能够提供身临其境的学习体验和全面的材料,使实地的真实情况虚拟可视化。这种能力提高了学生探索自然地理条件的参与度,促进了学生独立获取知识,并培养了他们与生俱来的好奇心。Movie-Tour 是一种强大而实用的教育工具,为学生提供有效而安全的学习体验,无需直接进行实地考察。
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