Microlearning strategy in the promotion of motivation and learning outcomes in software project management

IF 2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Computer Applications in Engineering Education Pub Date : 2024-02-11 DOI:10.1002/cae.22717
Gloria P. Gasca-Hurtado, Solbey Morillo-Puente, María C. Gómez-Álvarez
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Abstract

In this research, a microlearning strategy for Software Engineering supported by a mobile application was designed and implemented. The goal is to evaluate the motivation and learning outcomes in the specific context of Software Project Management, with the Scrum framework, in participants of a Software Engineering course at a Latin American higher education institution. An empirical investigation was conducted using a quantitative approach, a quasi-experimental design, and pretest–posttest measurements without a control group. A one-sample t-test for comparison of the means of a sample was used. Statistically significant differences were found between the theoretical and empirical mean of the variable motivation to learn in the specific context and the variable Stimulus for learning after interacting with the mobile application. The means were higher than the theoretical average of the scale, which suggests that the participants valued the mobile application positively. Regarding the learning outcomes of the Scrum framework, a paired sample t-test for comparison of means revealed an increase in posttest scores, although this rise was not statistically significant. Microlearning can increase the participants' motivation and promote learning in the specific context of Software Project Management. The mobile application has the potential to support microlearning since the participants felt highly motivated and agreed that its use facilitates learning, a key aspect of success in a microlearning strategy.

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促进软件项目管理学习动机和学习成果的微型学习策略
本研究设计并实施了一种由移动应用程序支持的软件工程微学习策略。其目的是在软件项目管理的特定背景下,采用 Scrum 框架,对拉丁美洲一所高等教育机构软件工程课程参与者的学习动机和学习成果进行评估。我们采用定量方法、准实验设计和无对照组的前测-后测测量方法进行了实证调查。采用单样本 t 检验来比较样本的平均值。结果发现,在特定情境下的学习动机变量和与移动应用程序互动后的学习刺激变量的理论平均值与实证平均值之间存在明显的统计学差异。平均值高于量表的理论平均值,这表明参与者对移动应用程序给予了积极评价。关于 Scrum 框架的学习成果,通过对均值进行配对样本 t 检验发现,学员的测验后得分有所提高,但这一提高在统计上并不显著。在软件项目管理的特定背景下,微学习可以提高参与者的积极性并促进学习。移动应用程序具有支持微观学习的潜力,因为学员感到积极性很高,并一致认为使用移动应用程序有助于学习,这是微观学习策略取得成功的一个关键方面。
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来源期刊
Computer Applications in Engineering Education
Computer Applications in Engineering Education 工程技术-工程:综合
CiteScore
7.20
自引率
10.30%
发文量
100
审稿时长
6-12 weeks
期刊介绍: Computer Applications in Engineering Education provides a forum for publishing peer-reviewed timely information on the innovative uses of computers, Internet, and software tools in engineering education. Besides new courses and software tools, the CAE journal covers areas that support the integration of technology-based modules in the engineering curriculum and promotes discussion of the assessment and dissemination issues associated with these new implementation methods.
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