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An Interactive Digital Image Processing Course Utilizing Tools in the Jupyter Ecosystem 利用木星生态系统工具的交互式数字图像处理课程
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-12-04 DOI: 10.1002/cae.70121
Levent Bayındır

This paper proposes a course designed for engineering students about digital image processing using tools from the Jupyter ecosystem, including Jupyter Notebooks, JupyterHub, and Jupyter Widgets. The course integrates theoretical concepts with different practical applications through project work and real-world case analysis to ensure involvement and comprehension. Jupyter Widgets represent one of the main features of the course and enable interactive learning through data manipulation capabilities that create dynamic visualizations. Two other important components of the course are case studies and projects. These components teach students how to solve real-world image processing problems and strengthen their problem-solving skills. Additionally, regular exercises reinforce learning and ensure that students can apply theoretical knowledge in practical scenarios. While a survey conducted among participants indicated a generally positive reception, the focus on Jupyter tools and real-world applications was particularly appreciated, demonstrating the course's success in bridging the gap between theory and practice. Future iterations of the course will continue to build on these strengths, further enhancing the educational experience and better preparing students for professional careers in engineering.

本文提出了一门针对工程专业学生的课程,使用Jupyter生态系统中的工具进行数字图像处理,包括Jupyter notebook, JupyterHub和Jupyter Widgets。本课程将理论概念与不同的实际应用相结合,通过项目工作和现实世界的案例分析,以确保参与和理解。Jupyter Widgets是本课程的主要功能之一,它通过创建动态可视化的数据操作功能实现交互式学习。本课程的另外两个重要组成部分是案例研究和项目。这些组件教学生如何解决现实世界的图像处理问题,并加强他们解决问题的能力。此外,定期练习加强学习,确保学生能够将理论知识应用于实际场景。虽然在参与者中进行的一项调查表明,人们对Jupyter工具和现实世界应用的关注受到了特别的赞赏,这表明该课程在弥合理论与实践之间的差距方面取得了成功。该课程的未来迭代将继续建立在这些优势之上,进一步提高教育经验,更好地为学生在工程专业的职业生涯做好准备。
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引用次数: 0
Scenario-Based Teaching of Activated Sludge Processes Using an Excel-Based Simulation Tool 基于excel的活性污泥过程模拟教学
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-12-02 DOI: 10.1002/cae.70119
Neslihan Manav Demir, Selami Demir, Barış Canci

Scenario-based teaching supported by computerized solutions is an effective way to increase student engagement and to improve conceptual understanding in engineering education. In this study, we present bioXL3p, an Excel-based simulation tool designed to help undergraduate environmental engineering students learn fundamentals of activated sludge processes. A structured set of in-class and homework simulation activities, which aims to reinforce theoretical knowledge through guided simulations, was developed in which students are instructed to conduct computer simulations using bioXL3p. A total of 15 activities comprising 7 for carbon removal and fundamentals, 6 for nitrogen removal and 2 for phosphorus removal were proposed. The activities are well aligned with program outcomes from national and international accreditation frameworks such as ABET, EUR-ACE, and MÜDEK, focusing on problem analysis, simulation-based design, and lifelong learning skills. The method was implemented with a total of 23 students over 4 years. After excluding inconsistent responses, participants reported high perceived gains in conceptual understanding (mean = 4.53; N = 17) and confidence in applying activated sludge modeling to design problems. The accompanying database and supporting materials provide an open-source resource for integrating proposed method into environmental engineering curricula. Future development plans include more flexible versions of the tool (possible bioXL Pro and bioXL Ultimate), enabling model selection and user-defined model structures.

在工程教育中,以计算机解决方案为支持的基于场景的教学是提高学生参与度和提高概念理解的有效途径。在这项研究中,我们介绍了bioXL3p,一个基于excel的模拟工具,旨在帮助环境工程专业的本科生学习活性污泥过程的基础知识。设计了一套结构化的课堂和作业模拟活动,旨在通过引导模拟来强化理论知识,指导学生使用bioXL3p进行计算机模拟。共提出了15种活性,其中7种为碳去除和基本成分,6种为氮去除,2种为磷去除。这些活动与ABET、EUR-ACE和MÜDEK等国家和国际认证框架的项目成果非常一致,重点关注问题分析、基于模拟的设计和终身学习技能。该方法共对23名学生实施,为期4年。在排除不一致的回答后,参与者报告了在概念理解方面的高感知收益(平均值= 4.53;N = 17)和应用活性污泥建模来解决设计问题的信心。随附的数据库和支持材料为将所提出的方法整合到环境工程课程中提供了一个开源资源。未来的开发计划包括更灵活的工具版本(可能是bioXL Pro和bioXL Ultimate),支持模型选择和用户定义的模型结构。
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引用次数: 0
Teaching Human–Computer Interaction Through the Integration of Engineering and Design Principles 结合工程与设计原理进行人机交互教学
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-30 DOI: 10.1002/cae.70117
Pinaki Chakraborty

Human–computer interaction is a branch of computer science dedicated to the study of how human beings use computers and using the knowledge to develop hardware and software that are efficient and satisfying to users. The purpose of this paper was to develop an instructional approach in human–computer interaction in which students undertake a series of small projects requiring engineering and design skills. Accordingly, we designed three projects, (1) to design the user interface of a digital system taking into consideration performance-related and ergonomics-related parameters, (2) to design a new typeface for any specific application or user group, and (3) to test the usability of a digital system by objectively assessing measurable parameters, such as effectiveness and efficiency, and self-reported parameters, such as satisfaction and cognitive load. The projects involved interaction with end users and using state-of-the-art software tools. This approach was used to teach 104 undergraduate students during the autumn semester of 2024. An analysis showed that the projects provided the students an opportunity to collaborate with their peer and they performed better in examination.

人机交互是计算机科学的一个分支,致力于研究人类如何使用计算机,并利用这些知识开发高效且令用户满意的硬件和软件。本文的目的是开发一种人机交互的教学方法,在这种方法中,学生承担一系列需要工程和设计技能的小项目。因此,我们设计了三个项目,(1)设计一个数字系统的用户界面,考虑到与性能和人体工程学相关的参数,(2)为任何特定的应用程序或用户群体设计一种新的字体,(3)通过客观评估可测量的参数,如有效性和效率,以及自我报告的参数,如满意度和认知负荷,来测试数字系统的可用性。这些项目涉及到与最终用户的交互以及使用最先进的软件工具。2024年秋季学期,104名本科生采用了这种方法进行教学。分析表明,这些项目为学生提供了一个与同龄人合作的机会,他们在考试中表现得更好。
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引用次数: 0
An AI-Supported Pedagogical Architecture to Foster Self-Regulated Learning in Virtual Environments 一个人工智能支持的教学架构,以促进虚拟环境中的自我调节学习
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-28 DOI: 10.1002/cae.70118
Geycy Dyany O. Lima, Juliete A. R. Costa, Fabiano A. Dorça, Rafael D. Araújo

This study reports on the design, implementation, and evaluation of an AI-Supported Pedagogical Architecture (PA) aimed at fostering Self-Regulated Learning (SRL) within a Virtual Learning Environment (VLE). The architecture was integrated into the Moodle platform and applied in an introductory Python course. It incorporates technological tools such as Completion Progress, Analytics Graphs, Athena, and the Time Tracker SRL plugin to deliver real-time feedback, facilitate progress monitoring, and support learners in goal setting, planning, and reflection–key dimensions of SRL. Through Educational Data Mining techniques, the study identifies distinct learner profiles based on interaction logs, revealing a significant correlation between SRL strategies and academic achievement. Additionally, qualitative data from focus groups underscore the architecture's effectiveness in enhancing metacognitive awareness, student engagement, and overall satisfaction, demonstrating its potential to support the development of learner autonomy in online education.

本研究报告了人工智能支持的教学架构(PA)的设计、实施和评估,旨在促进虚拟学习环境(VLE)中的自我调节学习(SRL)。该体系结构被集成到Moodle平台中,并应用于Python入门课程。它结合了技术工具,如完成进度、分析图形、Athena和时间跟踪SRL插件,以提供实时反馈,促进进度监控,并支持学习者设定目标、计划和反思SRL的关键维度。通过教育数据挖掘技术,该研究基于交互日志识别出不同的学习者特征,揭示了SRL策略与学习成绩之间的显著相关性。此外,来自焦点小组的定性数据强调了该架构在增强元认知意识、学生参与和整体满意度方面的有效性,证明了它在支持在线教育中学习者自主发展方面的潜力。
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引用次数: 0
Educational Platform in Higher Education With LLM-Driven Chatbot for Computer Networks and Telecommunications Course 高等教育平台与llm驱动的聊天机器人计算机网络与电信课程
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-26 DOI: 10.1002/cae.70105
Jelica Stanojević, Ivan Milenković, Miroslav Minović, Milica Maričić

Large language models (LLMs) brought the possibility of enhancing chatbot interactions in educational platforms by providing students adapted support throughout the learning process. This study presents the design and development process of an LLM-powered educational platform prototype and its evaluation in a single learning session on the Computer Networks and Telecommunications course at a technical faculty specialized in information systems and technologies. The proposed platform combines a microlearning paradigm and the availability of LLM chatbot support after each learning unit for students to clarify misconceptions and deepen knowledge and comprehension. The prototype was built using Angular for the client-side application and Express.js for the backend with Firebase Firestore as the database solution. It leveraged the OPENAI GPT-4o model through the available Application Programming Interface (API) for providing the chatbot, which was instructed to offer support for students in the context of the mentioned course. As a result, students generally found the chatbot to be a useful support tool in the learning process, with higher effectiveness reported for clarifying theoretical concepts compared to assisting with practical tasks. This perception aligns with expert evaluations of the chatbot's responses, which revealed statistically significant differences between theoretical and practical answers in terms of factual accuracy, relevance, completeness, and coherence, but not in fluency. Despite these observed differences, both student and expert assessments were overall positive across both types of questions. Even though single-session evaluation limits generalizability of results, these findings suggest feasibility and promising results within this educational context since the chatbot is perceived as a valuable component of the learning experience.

大型语言模型(llm)通过在整个学习过程中为学生提供适应性支持,增强了聊天机器人在教育平台上的互动。本研究展示了llm驱动的教育平台原型的设计和开发过程,并在信息系统和技术专业的技术学院的计算机网络和电信课程中进行了一次学习评估。提出的平台结合了微学习范式和每个学习单元后LLM聊天机器人支持的可用性,以便学生澄清误解,加深知识和理解。这个原型是用Angular作为客户端应用,用Express.js作为后端应用,用Firebase Firestore作为数据库解决方案构建的。它通过可用的应用程序编程接口(API)利用OPENAI gpt - 40模型来提供聊天机器人,该聊天机器人被指示在上述课程的上下文中为学生提供支持。因此,学生们普遍认为聊天机器人在学习过程中是一个有用的辅助工具,与帮助完成实际任务相比,它在澄清理论概念方面的效率更高。这种看法与专家对聊天机器人回答的评估相一致,专家的评估显示,理论答案和实际答案在事实准确性、相关性、完整性和连贯性方面存在统计学上的显著差异,但在流畅性方面却没有显著差异。尽管存在这些观察到的差异,学生和专家的评估在这两类问题上总体上都是积极的。尽管单会话评估限制了结果的普遍性,但这些发现表明,在这种教育背景下,聊天机器人被认为是学习经验的一个有价值的组成部分,因此可行性和有希望的结果。
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引用次数: 0
Design of Experimental System for Simulation of Heat Transfer Phenomenon Based on Physics-Informed Neural Network 基于物理信息神经网络的传热现象模拟实验系统设计
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-24 DOI: 10.1002/cae.70107
Zhang Lina, Lin Zihan, Xie Xiaotao, Si Ming
<div> <p>The heat transfer equation is a fundamental mathematical model in physics that describes heat transfer phenomena. However, due to the extremely complex solving process and difficulty in visualizing results when analyzing practical problems, as well as the insufficient application of solving methods for forward and inverse problem analysis, making it difficult to meet the experimental teaching needs effectively. To address these issues, a numerical experimental system for simulating heat transfer phenomena based on Physics-Informed Neural Network (PINN) was developed using PySide2 and Python. Specifically, the PINN solvers were implemented in PyTorch (via DeepXDE) and integrated into the GUI, training points were generated by Latin hypercube sampling (pyDOE). This system implements PINN algorithms for three different heat transfer equations, providing visualizations of the results for both forward and inverse problems across varying parameters through color-mapping charts. Additionally, it compares analytical solutions with numerical results and reports residuals, mean square error (MSE), and root mean square error (RMSE). To evaluate the instructional value of the PINN-based simulation platform, a randomized controlled teaching experiment (<span></span><math> <semantics> <mrow> <mi>N</mi> <mo>=</mo> <mn>70</mn> <mo>;</mo> <msub> <mi>n</mi> <mtext>exp</mtext> </msub> <mo>=</mo> <msub> <mi>n</mi> <mtext>ctrl</mtext> </msub> <mo>=</mo> <mn>35</mn> </mrow> <annotation> $N=70;{n}_{text{exp}}={n}_{text{ctrl}}=35$</annotation> </semantics></math>) was conducted. On the posttest, the experimental group outperformed the control group (<span></span><math> <semantics> <mrow> <mn>72.3</mn> <mo>±</mo> <mn>7.6</mn> </mrow> <annotation> $72.3pm 7.6$</annotation> </semantics></math> vs. <span></span><math> <semantics> <mrow> <mn>63.9</mn> <mo>±</mo> <mn>7.5</mn> </mrow> <annotation> $63.9pm 7.5$</annotation> </semantics></math>), and larger pre–post gains were observed (<span></span><math> <semantics> <mrow> <msub> <m
传热方程是物理学中描述传热现象的基本数学模型。然而,由于在分析实际问题时求解过程极其复杂,结果难以可视化,且正、逆问题分析的求解方法应用不足,难以有效满足实验教学的需要。为了解决这些问题,利用PySide2和Python开发了一个基于物理信息神经网络(PINN)的模拟传热现象的数值实验系统。具体来说,PINN求解器在PyTorch中实现(通过DeepXDE)并集成到GUI中,训练点由拉丁超立方体采样(pyDOE)生成。该系统为三种不同的传热方程实现了PINN算法,通过颜色映射图表为不同参数的正解和逆解问题提供了可视化结果。此外,它将解析解与数值结果进行比较,并报告残差、均方误差(MSE)和均方根误差(RMSE)。为评价基于pinto仿真平台的教学价值,采用随机对照教学实验(N = 70;n exp = n ctrl = 35 $ n =70;{n} _{文本{exp}} = {n} _{文本{ctrl}} = 35 $ ) 进行了。在后测中,实验组的表现优于对照组(72.3±7.6美元72.3pm 7.6美元vs 63.9±7.5美元63.9pm 7.5美元);观察到较大的前后增益(Δ test = + 10.2;t(34) =−9.87;p &lt; 0.001 ${{rm{Delta}}}_{text{test}}=+10.2;unicode{x02007}t(34)=-9.87;P lt 0.001$)。自我评估的理解(5项李克特,总分25分)同样在实验组中提高更多(18.4±2.5美元后18.4pm 2.5美元对14.2±2.2;Δ李克特= + 5.3;T(34) =−10.06;p &lt; 0.001 $14.2pm 2.2;unicode {x02007} {{ rm{三角洲}}}_{文本{李克特}}= + 5.3;t (34) = -10.06;unicode p {x02007} lt 0。 001美元),而对照组的收益不显著(试验:p=0.077美元p=0.077美元;李克特:p=0.091美元p=0.091美元)。系统可用性和可接受性评价很高(SUS = 78.5; TAM−U = 4.32;TAM−E =4.26$ text{SUS}=78.5;text{TAM}-{rm{U}}=4.32;text{TAM}-{rm{E}}=4.26$),表示强烈的易用性和实用性。总的来说,该系统为教授传热方程提供了一个互动和有效的学习环境,并提高了客观表现和感知理解。
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引用次数: 0
Enhancing STEM Learning Through AI-Driven Mind Mapping: A Study on the Educational Impact of Napkin AI on Student Outcomes and Knowledge Retention 通过人工智能驱动的思维导图增强STEM学习:餐巾人工智能对学生成绩和知识保留的教育影响研究
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-24 DOI: 10.1002/cae.70106
Vi Loi Truong, Thuong Hong Thi Nguyen

This study examines the impact of Napkin AI, a generative artificial intelligence tool, on student learning outcomes and knowledge retention via creative mind mapping. The research model, which combines the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2) with the Information Adoption Model (IAM), comprises six principal independent variables: Social Influence, Learning Support Environment, Ease of Use, Perceived Benefit, Information Quality of Mind Mapping, and Usefulness of Mind Mapping. Mediating variables comprise Behavioral Intention to Use, Actual Use of Mind Mapping, and Cognitive Engagement in Mind Mapping, while Knowledge Retention and Learning Outcome serve as dependent variables. The study employed a quantitative approach with a sample of 570 Vietnamese university students majoring in STEM. Data analysis was conducted using Structural Equation Modeling (SEM) with IBM SPSS 25 and AMOS 24. The model exhibited a satisfactory fit (χ²/df = 1.906, GFI = 0.889, CFI = 0.935, TLI = 0.929, RMSEA = 0.040, PCLOSE = 1.000), with all direct routes being statistically significant (p < 0.001 to p = 0.037). The findings underscore the significance of user perception and involvement in improving the educational efficacy of AI-driven mind mapping tools, providing practical implications for technology integration in higher education.

本研究考察了餐巾AI(一种生成式人工智能工具)通过创造性思维导图对学生学习成果和知识保留的影响。该研究模型将技术接受与使用统一理论(UTAUT2)与信息采用模型(IAM)相结合,包括社会影响、学习支持环境、易用性、感知收益、思维导图的信息质量和思维导图的有用性六个主要自变量。中介变量包括思维导图使用的行为意图、实际使用和思维导图中的认知参与,而知识保留和学习成果作为因变量。该研究采用了定量方法,对570名主修STEM的越南大学生进行了调查。数据分析采用IBM SPSS 25和AMOS 24进行结构方程建模(SEM)。模型拟合满意(χ²/df = 1.906, GFI = 0.889, CFI = 0.935, TLI = 0.929, RMSEA = 0.040, PCLOSE = 1.000),直航航线均有统计学意义(p < 0.001 ~ p = 0.037)。研究结果强调了用户感知和参与在提高人工智能驱动的思维导图工具的教育效率方面的重要性,为高等教育中的技术集成提供了实际意义。
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引用次数: 0
Exploring the Effectiveness of Generative AI as a Learning Tool in Engineering Education: An Analysis of Student Experiences and Perceptions 探索生成人工智能作为工程教育学习工具的有效性:对学生经验和看法的分析
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-24 DOI: 10.1002/cae.70110
Abdulaziz Saud Alkabaa, Nawaf Mohammad Alamri

Artificial Intelligence (AI) is increasingly adopted by educational institutions, particularly as a generative AI (GenAI) tool for e-learning. This study explores the effectiveness of using GenAI with engineering students at a leading university in Saudi Arabia and the Middle East. It aims to assess GenAI's impact in the College of Engineering and examine gender-based differences in how students utilize AI as a learning tool. The study also investigates how students from different engineering majors utilize AI in their learning. To achieve this objective, an online survey with 15 questions was distributed to 403 engineering students to analyze their perceptions of AI adoption in education. The study employs two non-parametric rank-based statistical tests: the Mann–Whitney test to analyze gender differences, and the Kruskal–Wallis test to examine how various engineering disciplines such as industrial, electrical, mechanical, civil, chemical, nuclear, and mining engineering influence GenAI adoption. The findings reveal significant differences between male and female students in their experiences with GenAI, particularly regarding inaccurate or misleading responses, accurate and reliable responses, and their opinions regarding the users from applied academic field toward GenAI adoption. The results also indicate notable differences among engineering majors in their proficiency with GenAI features, their experiences with hallucinated responses, their views on using GenAI in theoretical disciplines, and their trust in the accuracy of information provided by ChatGPT. These findings support educational decision-makers in integrating AI as a learning technology for engineering students and in understanding student engagement with AI tools in education.

人工智能(AI)越来越多地被教育机构采用,特别是作为电子学习的生成人工智能(GenAI)工具。本研究探讨了在沙特阿拉伯和中东一所顶尖大学的工程专业学生中使用GenAI的有效性。它旨在评估GenAI在工程学院的影响,并研究学生如何利用人工智能作为学习工具的性别差异。该研究还调查了来自不同工程专业的学生如何在学习中利用人工智能。为了实现这一目标,我们向403名工科学生分发了一份包含15个问题的在线调查,以分析他们对人工智能在教育中应用的看法。该研究采用了两种非参数的基于秩的统计检验:Mann-Whitney检验分析性别差异,Kruskal-Wallis检验检验工业、电气、机械、民用、化学、核和采矿工程等各种工程学科如何影响GenAI的采用。研究结果显示,男女学生在使用GenAI的经历上存在显著差异,特别是在不准确或误导性的回答、准确和可靠的回答以及他们对应用学术领域用户对GenAI采用的看法方面。结果还表明,工程专业学生对GenAI特征的熟练程度、对幻觉反应的经历、对在理论学科中使用GenAI的看法以及对ChatGPT提供的信息准确性的信任程度存在显著差异。这些发现支持教育决策者将人工智能作为工程学生的学习技术,并理解学生在教育中使用人工智能工具的情况。
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引用次数: 0
A Low-Cost 3-DOF Helicopter Platform for Control Education: Integrating Digital Twins and Hardware-in-the-Loop 用于控制教育的低成本三自由度直升机平台:集成数字孪生和硬件在环
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-24 DOI: 10.1002/cae.70116
Felipe Otárola, Fernando Gajardo, Carlos Muñoz

This study presents the design and implementation of a low-cost 3-degree-of-freedom (3-DOF) helicopter platform aimed at strengthening control education through the integration of digital twins (DTs) and hardware-in-the-loop (HIL) systems in a Rapid Control Prototyping (RCP) framework. The methodology consisted of first modeling and understanding the nonlinear dynamics of the system, and then building the physical platform using a Raspberry Pi Zero W and a 3D-printed structure, enabling both affordability and a carry-it-home (CIH) approach. Once constructed, the platform was calibrated to match its DT, after which pole placement and Linear-Quadratic-Gaussian (LQG) controllers were designed, simulated, and tested on both the DT and the HIL setup. To assess the educational impact, pre- and post-course questionnaires were applied to gather students' perceptions and expectations. The results indicate that the experience not only improved comprehension of feedback control concepts but also provided a more comprehensive and practical understanding of DT and RCP technologies.

本研究提出了一种低成本3自由度(3-DOF)直升机平台的设计和实现,旨在通过在快速控制原型(RCP)框架中集成数字孪生(DTs)和硬件在环(HIL)系统来加强控制教育。该方法包括首先建模和理解系统的非线性动力学,然后使用树莓派Zero W和3d打印结构构建物理平台,从而实现可负担性和携带回家(CIH)方法。构建完成后,对平台进行校准以匹配其DT,然后在DT和HIL设置上设计、模拟和测试极点放置和线性二次高斯(LQG)控制器。为了评估教育的影响,课前和课后的问卷调查,以收集学生的看法和期望。结果表明,该体验不仅提高了对反馈控制概念的理解,而且对DT和RCP技术提供了更全面和实用的理解。
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引用次数: 0
Analyzing and Predicting Student Performance in Discrete Mathematics Using Supervised Learning Algorithms 使用监督学习算法分析和预测学生在离散数学中的表现
IF 2.2 3区 工程技术 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-11-24 DOI: 10.1002/cae.70108
Mohammad Salah Uddin

Discrete Mathematics is an important and challenging course for computer science and engineering students. It includes topics, such as logic, sets, proofs, number theory, graphs, trees, computation, relations, functions, and basic algorithmic concepts. These topics require strong analytical reasoning and consistent effort. As a result, many students find this course challenging to perform well. The aim of this study is to predict student performance in a Discrete Mathematics course at a reputed private university located in Bangladesh. Data were collected from both course instructors and students during the spring and summer semester of 2025. Instructors provided academic records, such as attendance, quizzes, assignments, and midterm scores. Students provided additional information, which included daily study time, subject interests, and use of learning platforms. The final data set included records for 240 students. K-means clustering with the Davies–Bouldin method was used to group similar students. Then, four machine learning (ML) models were trained and tested: Support Vector Machine (SVM), Decision Tree, K-Nearest Neighbors, and Naïve Bayes. The models were implemented using Python's scikit-learn library, with stratified sampling and fivefold cross-validation. Among the models, SVM achieved the highest accuracy of 96% after parameter tuning. Naïve Bayes had the lowest accuracy due to the assumption of feature independence. Key predictors of performance included mean score, attendance, and daily study hours. Findings show that ML can help instructors identify at-risk students early, provide focused academic support, and improve learning outcomes. While the results are promising, the study is limited by sample size and does not include psychological or emotional factors. Future work will explore larger data sets and apply interpretable Artificial Intelligence techniques for better model transparency.

离散数学是计算机科学与工程专业的一门重要而富有挑战性的课程。它包括逻辑、集合、证明、数论、图、树、计算、关系、函数和基本算法概念等主题。这些主题需要强大的分析推理和持续的努力。因此,许多学生发现这门课程很难取得好成绩。本研究的目的是预测学生在位于孟加拉国的一所著名私立大学离散数学课程中的表现。数据是在2025年春季和夏季学期从课程教师和学生中收集的。导师提供了学术记录,如出勤、测验、作业和期中成绩。学生们提供了额外的信息,包括每天的学习时间、学科兴趣和学习平台的使用情况。最终的数据集包括240名学生的记录。采用davis - bouldin方法的K-means聚类对相似的学生进行分组。然后,训练和测试了四种机器学习(ML)模型:支持向量机(SVM)、决策树、k近邻和Naïve贝叶斯。这些模型是使用Python的scikit-learn库实现的,具有分层抽样和五倍交叉验证。其中,经过参数调整后的SVM准确率最高,达到96%。Naïve由于假设特征无关,贝叶斯的准确率最低。成绩的主要预测指标包括平均分、出勤率和每日学习时间。研究结果表明,机器学习可以帮助教师及早识别有风险的学生,提供有针对性的学术支持,并改善学习成果。虽然结果很有希望,但这项研究受样本量的限制,不包括心理或情感因素。未来的工作将探索更大的数据集,并应用可解释的人工智能技术来提高模型的透明度。
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Computer Applications in Engineering Education
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