Exploring the human digestive system through ARSIPERSIA augmented reality insights

Timothy John Pattiasina, Edwin Meinardi Trianto, Raymond Sutjiadi, Jacinda Ariella
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Abstract

As times evolve, numerous advanced technologies emerge to support human activities. Augmented reality, a technology that integrates virtual objects with real-world elements in the physical environment, is particularly noteworthy. In the field of education, augmented reality is widely applied to enhance the interactivity of the teaching and learning process. This study endeavours to create an application focused on the human digestive system, with the aim of presenting digestive organs in three dimensions. Unlike traditional learning media, which typically feature two-dimensional images or videos of digestive organs, the Augmented Reality Human Digestive System (ARSIPERSIA) application addresses the challenge of visualizing authentic human digestive organs. Unity 3D and Vuforia were employed in the development of this application. The application underwent comprehensive testing through two methodologies: black box testing and usability testing. The results of the black box testing affirm the effective functionality of the application, covering tasks such as image target scanning, information display, and interactive quizzes. Usability testing findings indicate that ARSIPERSIA facilitates students in visualizing human digestive organs, provides relevant information, enhances comprehension of the digestive system, and sparks students' interest and motivation through captivating learning media.
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通过 ARSIPERSIA 增强现实技术探索人体消化系统
随着时代的发展,出现了许多支持人类活动的先进技术。特别值得一提的是增强现实技术,它是一种将虚拟物体与物理环境中的现实元素相结合的技术。在教育领域,增强现实技术被广泛应用于增强教学过程的互动性。本研究致力于创建一个以人体消化系统为重点的应用程序,目的是以三维方式展示消化器官。传统的学习媒体通常以消化器官的二维图像或视频为特色,而增强现实人体消化系统(ARSIPERSIA)应用程序则不同,它解决了将真实人体消化器官可视化的难题。该应用的开发采用了 Unity 3D 和 Vuforia。该应用程序通过两种方法进行了全面测试:黑盒测试和可用性测试。黑盒测试的结果肯定了应用程序的有效功能,包括图像目标扫描、信息显示和互动问答等任务。可用性测试结果表明,ARSIPERSIA 可帮助学生直观地了解人体消化器官,提供相关信息,增强对消化系统的理解,并通过吸引人的学习媒体激发学生的兴趣和动力。
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