{"title":"On convergence of iterative thresholding algorithms to approximate sparse solution for composite nonconvex optimization","authors":"Yaohua Hu, Xinlin Hu, Xiaoqi Yang","doi":"10.1007/s10107-024-02068-1","DOIUrl":null,"url":null,"abstract":"<p>This paper aims to find an approximate true sparse solution of an underdetermined linear system. For this purpose, we propose two types of iterative thresholding algorithms with the continuation technique and the truncation technique respectively. We introduce a notion of limited shrinkage thresholding operator and apply it, together with the restricted isometry property, to show that the proposed algorithms converge to an approximate true sparse solution within a tolerance relevant to the noise level and the limited shrinkage magnitude. Applying the obtained results to nonconvex regularization problems with SCAD, MCP and <span>\\(\\ell _p\\)</span> penalty (<span>\\(0\\le p \\le 1\\)</span>) and utilizing the recovery bound theory, we establish the convergence of their proximal gradient algorithms to an approximate global solution of nonconvex regularization problems. The established results include the existing convergence theory for <span>\\(\\ell _1\\)</span> or <span>\\(\\ell _0\\)</span> regularization problems for finding a true sparse solution as special cases. Preliminary numerical results show that our proposed algorithms can find approximate true sparse solutions that are much better than stationary solutions that are found by using the standard proximal gradient algorithm.</p>","PeriodicalId":18297,"journal":{"name":"Mathematical Programming","volume":"105 1","pages":""},"PeriodicalIF":2.2000,"publicationDate":"2024-03-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Mathematical Programming","FirstCategoryId":"100","ListUrlMain":"https://doi.org/10.1007/s10107-024-02068-1","RegionNum":2,"RegionCategory":"数学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
This paper aims to find an approximate true sparse solution of an underdetermined linear system. For this purpose, we propose two types of iterative thresholding algorithms with the continuation technique and the truncation technique respectively. We introduce a notion of limited shrinkage thresholding operator and apply it, together with the restricted isometry property, to show that the proposed algorithms converge to an approximate true sparse solution within a tolerance relevant to the noise level and the limited shrinkage magnitude. Applying the obtained results to nonconvex regularization problems with SCAD, MCP and \(\ell _p\) penalty (\(0\le p \le 1\)) and utilizing the recovery bound theory, we establish the convergence of their proximal gradient algorithms to an approximate global solution of nonconvex regularization problems. The established results include the existing convergence theory for \(\ell _1\) or \(\ell _0\) regularization problems for finding a true sparse solution as special cases. Preliminary numerical results show that our proposed algorithms can find approximate true sparse solutions that are much better than stationary solutions that are found by using the standard proximal gradient algorithm.
期刊介绍:
Mathematical Programming publishes original articles dealing with every aspect of mathematical optimization; that is, everything of direct or indirect use concerning the problem of optimizing a function of many variables, often subject to a set of constraints. This involves theoretical and computational issues as well as application studies. Included, along with the standard topics of linear, nonlinear, integer, conic, stochastic and combinatorial optimization, are techniques for formulating and applying mathematical programming models, convex, nonsmooth and variational analysis, the theory of polyhedra, variational inequalities, and control and game theory viewed from the perspective of mathematical programming.