Minimum collisions assignment in interdependent networked systems via defective colorings

Maria Diamanti, Nikolaos Fryganiotis, Symeon Papavassiliou, Christos Pelekis, Eirini Eleni Tsiropoulou
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Abstract

In conjunction with the traffic overload of next-generation wireless communication and computer networks, their resource-constrained nature calls for effective methods to deal with the fundamental resource allocation problem. In this context, the Minimum Collisions Assignment (MCA) problem in an interdependent networked system refers to the assignment of a finite set of resources over the nodes of the network, such that the number of collisions, i.e., the number of interdependent nodes receiving the same resource, is minimized. Given the interdependent networked system's organization in the form of a graph, there already exists a randomized algorithm that converges with high probability to an assignment of resources having zero collisions when the number of resources is larger than the maximum degree of the underlying graph. In this article, differing from the prevailing literature, we investigate the case of a resource-constrained networked system, where the number of resources is less than or equal to the maximum degree of the underlying graph. We introduce two distributed, randomized algorithms that converge in a logarithmic number of rounds to an assignment of resources over the network for which every node has at most a certain number of collisions. The proposed algorithms apply to settings where the available resources at each node are equal to three and two, respectively, while they are executed in a fully-distributed manner without requiring information exchange between the networked nodes.
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通过缺陷着色实现相互依存的网络系统中的最小碰撞分配
随着下一代无线通信和计算机网络的流量超载,其资源受限的特性要求采用有效的方法来处理基本的资源分配问题。在这种情况下,相互依存网络系统中的最小碰撞分配(MCA)问题是指在网络节点上分配一组有限的资源,使碰撞次数(即相互依存的节点获得相同资源的次数)最小。考虑到相互依存的网络系统以图的形式组织,已经存在一种随机算法,当资源数量大于底层图的最大度时,该算法能以很高的概率收敛到零碰撞的资源分配。本文与现有文献不同,我们研究了资源受限网络系统的情况,即资源数量小于或等于底层图的最大度。我们介绍了两种分布式随机算法,它们能在对数轮次内收敛到网络上的资源分配,其中每个节点最多有一定数量的碰撞。所提出的算法适用于每个节点的可用资源分别等于三个和两个的情况,同时它们是以完全分布式的方式执行的,不需要网络节点之间进行信息交换。
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