Emotion Evoking Game Design: Evaluating Induced Emotions Among Individuals with Healthy, Problematic, and Disordered Gaming

M. Hamzehzadeh, David Akbarzadeh, Ali Yousefi, Saeed-Reza kheradpisheh, Amir Moghanibashi-Mansourieh, Mehdi Tehrani-Doost
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Abstract

Background: Individuals diagnosed with gaming disorder (GD) often exhibit increased arousal during gameplay. Objectives: This study aims to compare arousal levels among individuals with GD, problematic gamers (PG), and those with healthy gaming habits (HG) using a 14-stage hyper-casual racing game. It further investigates how game difficulty affects emotional responses. Methods: We developed a detailed game and involved 146 participants to evaluate their feelings of dominance, arousal, and valence at each game stage, utilizing the Self-Assessment Manikin Test. Results: Problematic gamers and those with healthy gaming habits displayed similar emotional fluctuations throughout the game, whereas individuals with GD demonstrated a stable emotional pattern, regardless of game difficulty. An increase in game difficulty was associated with enhanced positive emotional experiences and a decrease in feelings of dominance. Stages 4, 12, and 13 of the game were identified as particularly emotionally engaging. Conclusions: Individuals with GD may possess a distinct emotional profile, providing valuable insights into the psychology of gaming and emotional well-being in today's digital era.
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唤起情感的游戏设计:评估健康游戏者、问题游戏者和游戏障碍者的诱导情绪
背景:被诊断患有游戏障碍(GD)的人在游戏过程中通常会表现出更高的兴奋性。研究目的本研究旨在通过一款 14 个阶段的超休闲赛车游戏,比较 GD 患者、问题游戏玩家(PG)和有健康游戏习惯者(HG)的唤醒水平。研究还进一步探讨了游戏难度对情绪反应的影响。方法:我们开发了一款详细的游戏,并让 146 名参与者参与其中,利用自我评估人体模型测试(Self-Assessment Manikin Test)评估他们在每个游戏阶段的支配感、唤醒感和情绪反应。结果显示有问题的游戏者和有健康游戏习惯的游戏者在整个游戏过程中表现出相似的情绪波动,而患有广东话症的人无论游戏难度如何,都表现出稳定的情绪模式。游戏难度的增加与积极情绪体验的增强和支配感的降低有关。游戏的第 4、12 和 13 个阶段被认为特别能调动情绪。结论广东人可能具有独特的情绪特征,为当今数字时代的游戏心理学和情绪健康提供了宝贵的见解。
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来源期刊
CiteScore
0.70
自引率
0.00%
发文量
18
期刊介绍: International Journal of High Risk Behaviors and Addiction is a clinical journal which is informative to all fields related to the high risk behaviors, addiction, including smoking, alcohol consumption and substance abuse, unsafe sexual behavior, obesity and unhealthy eating habits, physical inactivity, and violence, suicidal behavior, and self-injurious behaviors. International Journal of High Risk Behaviors and Addiction is an authentic clinical journal which its content is devoted to the particular compilation of the latest worldwide and interdisciplinary approach and findings including original manuscripts, meta-analyses and reviews, health economic papers, debates, and consensus statements of the clinical relevance of Risky behaviors and addiction. In addition, consensus evidential reports not only highlight the new observations, original research and results accompanied by innovative treatments and all the other relevant topics but also include highlighting disease mechanisms or important clinical observations and letters on articles published in this journal.
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