To Reach the Unreachable: Exploring the Potential of VR Hand Redirection for Upper Limb Rehabilitation

ArXiv Pub Date : 2024-03-08 DOI:10.1145/3613904.3642912
Peixuan Xiong, Yukai Zhang, Nandi Zhang, Shihan Fu, Xin Li, Yadan Zheng, Jinni Zhou, Xiquan Hu, Mingming Fan
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Abstract

Rehabilitation therapies are widely employed to assist people with motor impairments in regaining control over their affected body parts. Nevertheless, factors such as fatigue and low self-efficacy can hinder patient compliance during extensive rehabilitation processes. Utilizing hand redirection in virtual reality (VR) enables patients to accomplish seemingly more challenging tasks, thereby bolstering their motivation and confidence. While previous research has investigated user experience and hand redirection among able-bodied people, its effects on motor-impaired people remain unexplored. In this paper, we present a VR rehabilitation application that harnesses hand redirection. Through a user study and semi-structured interviews, we examine the impact of hand redirection on the rehabilitation experiences of people with motor impairments and its potential to enhance their motivation for upper limb rehabilitation. Our findings suggest that patients are not sensitive to hand movement inconsistency, and the majority express interest in incorporating hand redirection into future long-term VR rehabilitation programs.
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触及无法触及者:探索虚拟现实手部重定向技术在上肢康复中的潜力
康复疗法被广泛用于帮助运动障碍患者重新控制受影响的身体部位。然而,在广泛的康复过程中,疲劳和自我效能低等因素会阻碍患者的依从性。在虚拟现实(VR)中利用手部重定向技术可以让患者完成看似更具挑战性的任务,从而增强他们的动力和信心。虽然以往的研究已经对健全人的用户体验和手部重定向进行了调查,但其对运动受损者的影响仍有待探索。在本文中,我们介绍了一种利用手部重定向的 VR 康复应用。通过用户研究和半结构式访谈,我们研究了手部重定向对运动障碍患者康复体验的影响,以及手部重定向提高他们上肢康复积极性的潜力。我们的研究结果表明,患者对手部动作的不一致性并不敏感,大多数患者表示有兴趣将手部重定向功能纳入未来的长期虚拟现实康复计划中。
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