Less bang for my buck: Diminished anticipated enjoyment contributes to dysphoria-linked deficit in activity behavioural engagement choice

IF 4.2 2区 心理学 Q1 PSYCHOLOGY, CLINICAL Behaviour Research and Therapy Pub Date : 2024-03-30 DOI:10.1016/j.brat.2024.104526
Julie L. Ji , Colin MacLeod
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Abstract

This study experimentally investigated the role of anticipated enjoyment and effort in mediating dysphoria-related deficit in activity engagement behavioural choice. Using a novel activity information processing task (about a fictional “new” Nintendo Wii sports game called “Tornado Ball”), N = 249 participants (n = 95 High Dysphoria; n = 154 Low Dysphoria) were presented information about the benefits (enjoyable features) and costs (mental and physical effort barriers) as product reviews from another player. The order of cost vs. benefit information was manipulated such that participants either heard cost information before benefit information, or vice versa. They then rated what their anticipated enjoyment and effort will be if they were to play Tornado Ball, before being given the opportunity to choose to try it themselves or not. The High Dysphoria group reported lower anticipated enjoyment (but not higher effort) relative to the Low Dysphoria group, but only when cost information was presented first. Importantly, a moderated mediation showed that the High Dysphoria group reported lower tendency to choose activity engagement (game play) as a function of having lower anticipated enjoyment, but only when cost information was presented first. The present finding indicate that reduced anticipated enjoyment may causally contribute to dysphoria-linked deficits in activity engagement behavioural choice.

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少花钱多办事预期乐趣的减少导致活动行为参与选择中与焦虑症相关的缺陷
本研究通过实验研究了预期的乐趣和努力在调节活动参与行为选择中与焦虑症相关的缺陷方面所起的作用。通过一项新颖的活动信息处理任务(关于一款虚构的 "新 "任天堂 Wii 体育游戏 "龙卷风球"),N = 249 名参与者(n = 95 名高焦虑症患者;n = 154 名低焦虑症患者)从另一名玩家的产品评论中获得了有关益处(令人愉悦的功能)和成本(精神和体力障碍)的信息。成本与益处信息的顺序是可以调整的,参与者可以先听到成本信息,然后再听到益处信息,反之亦然。然后,他们对自己玩龙卷风球的预期乐趣和努力程度进行评分,然后再让他们选择是否亲自尝试。与低焦虑组相比,高焦虑组的预期享受程度较低(但努力程度并不更高),但只有当成本信息首先呈现时才会出现这种情况。重要的是,调节调解显示,高焦虑症组由于预期享受较低而选择参与活动(玩游戏)的倾向较低,但只有当成本信息首先出现时才会出现这种情况。本研究结果表明,预期乐趣的降低可能是导致与焦虑症相关的活动参与行为选择缺陷的因果关系。
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来源期刊
Behaviour Research and Therapy
Behaviour Research and Therapy PSYCHOLOGY, CLINICAL-
CiteScore
7.50
自引率
7.30%
发文量
148
期刊介绍: The major focus of Behaviour Research and Therapy is an experimental psychopathology approach to understanding emotional and behavioral disorders and their prevention and treatment, using cognitive, behavioral, and psychophysiological (including neural) methods and models. This includes laboratory-based experimental studies with healthy, at risk and subclinical individuals that inform clinical application as well as studies with clinically severe samples. The following types of submissions are encouraged: theoretical reviews of mechanisms that contribute to psychopathology and that offer new treatment targets; tests of novel, mechanistically focused psychological interventions, especially ones that include theory-driven or experimentally-derived predictors, moderators and mediators; and innovations in dissemination and implementation of evidence-based practices into clinical practice in psychology and associated fields, especially those that target underlying mechanisms or focus on novel approaches to treatment delivery. In addition to traditional psychological disorders, the scope of the journal includes behavioural medicine (e.g., chronic pain). The journal will not consider manuscripts dealing primarily with measurement, psychometric analyses, and personality assessment.
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