Spin measurement system for table tennis balls based on asynchronous non-high-speed cameras

Sho Tamaki, Satoshi Yamagata, Sachiko Hashizume
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引用次数: 0

Abstract

The spin of the ball plays a crucial role in table tennis tactics. However, it has rarely been measured and reported for the broadcast audience to better understand table tennis matches. This paper introduces a system designed to measure the spin of a table tennis ball without using electrically synchronized shutters or high-speed cameras. The system employs multiple unsynchronized cameras to detect the logos printed on the ball and estimates its three-dimensional translational motion to determine the spin rate (rotational velocity expressed in the revolutions per unit time) and spin axis (imaginary line around which the ball rotates). An experimental analysis indicated median errors of 0.78 rps and 12.5° in spin rate and axis, respectively. Additionally, the system exhibited sufficient resolution to analyze the spin rate and axis of a service ball in table tennis, distinguishing between spin axes that differ by 30° with 95.8% confidence. The developed system was used in the Japanese T-League to report the spin of several services after the live streaming of matches. The developed system successfully measured the spins of 92.1% of the served balls, confirming that the system has sufficient capability to feedback spin data immediately after a match.
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基于异步非高速摄像机的乒乓球旋转测量系统
球的旋转在乒乓球战术中起着至关重要的作用。然而,为了让转播观众更好地了解乒乓球比赛,很少对其进行测量和报告。本文介绍了一种无需使用电子同步快门或高速摄像机即可测量乒乓球旋转的系统。该系统采用多台非同步摄像机检测球上印制的标识,并估算其三维平移运动,从而确定旋转率(以单位时间内的转数表示的旋转速度)和旋转轴(球围绕其旋转的假想线)。实验分析表明,旋转率和旋转轴的中位误差分别为 0.78 rps 和 12.5°。此外,该系统的分辨率足以分析乒乓球发球的旋转速率和轴线,能以 95.8% 的置信度区分相差 30° 的旋转轴线。开发的系统被用于日本 T 级联赛,在比赛直播后报告多个发球的旋转情况。所开发的系统成功测量了 92.1% 发球球的旋转,证明该系统有足够的能力在比赛结束后立即反馈旋转数据。
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来源期刊
International Journal of Computer Science in Sport
International Journal of Computer Science in Sport Computer Science-Computer Science (all)
CiteScore
2.20
自引率
0.00%
发文量
4
审稿时长
12 weeks
期刊最新文献
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