{"title":"Application of VR technology in sports training in colleges and universities","authors":"Bo Liu, De-an Tian","doi":"10.2478/amns-2024-0330","DOIUrl":null,"url":null,"abstract":"\n In this study, a digital human model was constructed using virtual reality (VR) technology to simulate sports training to reduce injuries caused by improper training. A distance likelihood-based probabilistic model was developed to capture and reconstruct sports training movement data by incorporating computer techniques to improve the quality of data capture. In addition, the study created an adaptive graph convolutional neural network to recognize the same movement under different viewpoints. Through experiments in taekwondo double flying kick training, it was demonstrated that the virtual simulation model could significantly improve the training effect, and the experimental group’s performance of high horizontal kick and double flying kick enhanced by 21.73% and 85.21%, respectively. Applying VR technology to sports training can not only avoid injuries but also significantly improve the training effect.","PeriodicalId":3,"journal":{"name":"ACS Applied Electronic Materials","volume":"20 12","pages":""},"PeriodicalIF":4.7000,"publicationDate":"2024-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACS Applied Electronic Materials","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2478/amns-2024-0330","RegionNum":3,"RegionCategory":"材料科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
In this study, a digital human model was constructed using virtual reality (VR) technology to simulate sports training to reduce injuries caused by improper training. A distance likelihood-based probabilistic model was developed to capture and reconstruct sports training movement data by incorporating computer techniques to improve the quality of data capture. In addition, the study created an adaptive graph convolutional neural network to recognize the same movement under different viewpoints. Through experiments in taekwondo double flying kick training, it was demonstrated that the virtual simulation model could significantly improve the training effect, and the experimental group’s performance of high horizontal kick and double flying kick enhanced by 21.73% and 85.21%, respectively. Applying VR technology to sports training can not only avoid injuries but also significantly improve the training effect.
期刊介绍:
ACS Applied Electronic Materials is an interdisciplinary journal publishing original research covering all aspects of electronic materials. The journal is devoted to reports of new and original experimental and theoretical research of an applied nature that integrate knowledge in the areas of materials science, engineering, optics, physics, and chemistry into important applications of electronic materials. Sample research topics that span the journal's scope are inorganic, organic, ionic and polymeric materials with properties that include conducting, semiconducting, superconducting, insulating, dielectric, magnetic, optoelectronic, piezoelectric, ferroelectric and thermoelectric.
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