Designing self-ordering kiosk for older adults: Familiarity design focusing on representation, manipulation, and organization

IF 9 1区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Computers in Human Behavior Pub Date : 2024-04-04 DOI:10.1016/j.chb.2024.108236
Chung Heon Lee , Jeongwoo Lee , Doha Kim , Inho Kim , Hayeon Song
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Abstract

As many services convert to digital based on human-machine communication technology, older adults face considerable challenges. With the goal to identify ways to design digital services that are easier for older adults to use, this paper uses the strategy of making self-ordering kiosks more similar to the original version (i.e., paper menu) focusing on three familiarity design approaches: representation, manipulation, and organization. A 2 (skeuomorphic vs. flat design) x 2 (hierarchical vs. linear navigation structure) between-subject design experiment was conducted with individuals aged over 65 years (N = 60). Participants perceived that the skeuomorphic design was easier to use compared to the flat design, and the linear navigation structure increased perceived self-efficacy, usefulness, and intention to use compared to the hierarchical navigation structure. Participants also completed the tasks more quickly in the skeuomorphic design (vs. flat design) and linear navigation structure (vs. hierarchical structure) conditions. Interaction effects suggest that the task completion time was further reduced when skeuomorphic design was used with a linear navigation structure. Furthermore, fewer people requested assistance when they used a linear navigation structure. Serial multiple mediation results showed that the influence of linear navigation structure on intention to use was mediated by perceived self-efficacy and usefulness.

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为老年人设计自助订餐亭:熟悉度设计:注重表现、操作和组织
随着许多服务在人机交流技术的基础上向数字化转型,老年人面临着相当大的挑战。为了找出更便于老年人使用的数字服务设计方法,本文采用了使自助点餐亭与原始版本(即纸质菜单)更加相似的策略,重点关注三种熟悉度设计方法:表现、操作和组织。研究人员对 65 岁以上的老年人(N = 60)进行了 2(斜体设计与平面设计)x 2(分层导航结构与线性导航结构)的主体间设计实验。与平面设计相比,参与者认为斜体设计更易于使用;与分层导航结构相比,线性导航结构提高了自我效能感、有用性和使用意愿。在非图形设计(与平面设计相比)和线性导航结构(与分层结构相比)条件下,参与者完成任务的速度也更快。交互效应表明,当非图形设计与线性导航结构一起使用时,任务完成时间会进一步缩短。此外,当使用线性导航结构时,请求帮助的人数更少。序列多重中介结果表明,线性导航结构对使用意向的影响是由感知自我效能和有用性中介的。
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来源期刊
CiteScore
19.10
自引率
4.00%
发文量
381
审稿时长
40 days
期刊介绍: Computers in Human Behavior is a scholarly journal that explores the psychological aspects of computer use. It covers original theoretical works, research reports, literature reviews, and software and book reviews. The journal examines both the use of computers in psychology, psychiatry, and related fields, and the psychological impact of computer use on individuals, groups, and society. Articles discuss topics such as professional practice, training, research, human development, learning, cognition, personality, and social interactions. It focuses on human interactions with computers, considering the computer as a medium through which human behaviors are shaped and expressed. Professionals interested in the psychological aspects of computer use will find this journal valuable, even with limited knowledge of computers.
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