Development of Board Game Media on Air Theme for Children Aged 5-6 Years

Nenny Mahyuddin, Rani Sofiya, Andi Agusniati, Yuliani Nurani, Dony Novaliendry, Elida
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Abstract

Board games are educational tools consisting of a board with boxes drawn on it. In this game, there are several rules that must be followed, which involve social interaction between children during playtime. This study aims to develop a board game on the theme of air to support children’s growth and development as well as enhance their knowledge related to the topic. Moreover, this R&D study employed 4D development with data analysis techniques for validation, practicality, and effectiveness. The data were collected through interviews and expert validation of the product. Moreover, this study has reached the fourth stage, which is dissemination. The population of this study consisted of 65 children aged 5–6 years at Aisyiyah Sicincin Kindergarten, Padang Pariaman Regency. Based on the results, it was found that board game media are effective in promoting children’s growth and development in terms of cognitive, linguistic, and motor skills.
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为 5-6 岁儿童开发以空气为主题的棋盘游戏媒体
棋盘游戏是一种教育工具,由一块画有方框的棋盘组成。在这个游戏中,有几条规则必须遵守,其中涉及儿童在游戏时间的社交互动。本研究旨在开发一款以 "空气 "为主题的棋盘游戏,以促进儿童的成长和发展,并增强他们与该主题相关的知识。此外,本研发研究还采用了 4D 开发技术,并通过数据分析技术进行验证,以确保其实用性和有效性。数据是通过访谈和专家对产品的验证收集的。此外,本研究已进入第四阶段,即传播阶段。本研究的研究对象包括巴东帕里亚曼地区艾西雅西辛辛幼儿园 65 名 5-6 岁的儿童。研究结果表明,棋盘游戏媒体能有效促进儿童在认知、语言和运动技能方面的成长和发展。
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