Online Gaming Addiction and Its Impact on the Mental Health of Primary School Students

R. Deepak, N. Nazini
{"title":"Online Gaming Addiction and Its Impact on the Mental Health of Primary School Students","authors":"R. Deepak, N. Nazini","doi":"10.59231/sari7709","DOIUrl":null,"url":null,"abstract":"Gaming has long been a beloved source of entertainment, and today’s titles like Fortnite, Valorant, Rainbow 6 Siege, Apex Legends, and League of Legends have become a daily ritual for many. These games transcend age barriers, captivating players of all generations. Gaming has become a ubiquitous form of entertainment in the modern digital era, with online games attracting players of all ages, including primary school students. However, concerns about online gaming addiction and its detrimental effects on mental health have escalated. This paper investigates the prevalence of online gaming addiction among primary school students, identifies contributing factors, analyzes both the negative and positive effects, and assesses its implications for their mental well-being. Employing a mixed-methods approach incorporating surveys and interviews, this research aims to provide a comprehensive understanding of the complex relationship between online gaming addiction and mental health outcomes. The findings offer valuable insights into the challenges and opportunities for addressing this issue to support the well-being of primary school students in the digital age.","PeriodicalId":447056,"journal":{"name":"Shodh Sari-An International Multidisciplinary Journal","volume":"21 4","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-04-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Shodh Sari-An International Multidisciplinary Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.59231/sari7709","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Gaming has long been a beloved source of entertainment, and today’s titles like Fortnite, Valorant, Rainbow 6 Siege, Apex Legends, and League of Legends have become a daily ritual for many. These games transcend age barriers, captivating players of all generations. Gaming has become a ubiquitous form of entertainment in the modern digital era, with online games attracting players of all ages, including primary school students. However, concerns about online gaming addiction and its detrimental effects on mental health have escalated. This paper investigates the prevalence of online gaming addiction among primary school students, identifies contributing factors, analyzes both the negative and positive effects, and assesses its implications for their mental well-being. Employing a mixed-methods approach incorporating surveys and interviews, this research aims to provide a comprehensive understanding of the complex relationship between online gaming addiction and mental health outcomes. The findings offer valuable insights into the challenges and opportunities for addressing this issue to support the well-being of primary school students in the digital age.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
网络游戏成瘾及其对小学生心理健康的影响
长期以来,游戏一直是深受喜爱的娱乐来源,如今,《堡垒之夜》、《Valorant》、《彩虹六号围攻》、《Apex Legends》和《英雄联盟》等游戏已成为许多人的日常娱乐活动。这些游戏超越了年龄的界限,吸引着各代玩家。在现代数字时代,游戏已成为一种无处不在的娱乐形式,网络游戏吸引着包括小学生在内的各个年龄段的玩家。然而,人们对网络游戏成瘾及其对心理健康有害影响的担忧也在不断升级。本文调查了网络游戏成瘾在小学生中的普遍程度,找出了诱因,分析了其消极和积极影响,并评估了其对小学生心理健康的影响。本研究采用调查和访谈相结合的混合方法,旨在全面了解网络游戏成瘾与心理健康结果之间的复杂关系。研究结果为解决这一问题的挑战和机遇提供了宝贵的见解,以支持数字时代小学生的身心健康。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Role Of Mindfulness And Stress Management In Enhancing Life Skills For Sustainable Living Entomological And Parasitological Indices Of Malaria Parasite Transmission In Imo State Polytechnic Omuma, Oru East, Nigeria Influence of Parental Religious and Socio–Economic Status on the Wholistic Development of Adolescents in Oyo Town Context Gender, Borders and Boundaries in Charlotte Bronte’s Jane Eyre Online Gaming Addiction and Its Impact on the Mental Health of Primary School Students
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1