Min Qin , Shanshan Qiu , Yu Zhao , Wei Zhu , Shuqin Li
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引用次数: 0
Abstract
This study explores the effect of user-generated content (UGC) on consumer behavior and investigates how different types of UGC affect consumer purchase intention. The research model was constructed based on media richness theory (MRT), dual coding theory (DCT), and construal level theory (CLT), with the social media and e-commerce platform, Xiaohongshu, serving as the research object. Through five experiments, this study investigates the effect of graphic and short video UGC on consumer purchase intention and explores the mediating effects of perceived psychological distance and perceived value as well as the moderating roles of different UGC creators and experiential disclosure. The findings reveal that short video UGC generates a stronger purchase intention than graphic UGC, and that perceived value acts as a mediator between the type of UGC and purchase intention. Perceived psychological distance mediates the type of UGC and perceived value. Additionally, the type of UGC creator and disclosure of experiential information influence consumer purchase decisions across different contexts. These findings enrich our understanding of the conditions under which the type of UGC affects purchase intention. Our research contributes theoretically to our understanding of how UGC influences consumer purchase intention and, practically, by offering insights for e-commerce development.
本研究探讨了用户生成内容(UGC)对消费者行为的影响,并研究了不同类型的 UGC 如何影响消费者的购买意向。研究模型基于媒体丰富度理论(MRT)、双重编码理论(DCT)和构解水平理论(CLT)构建,以社交媒体和电子商务平台小红书为研究对象。本研究通过五个实验,考察了图文和短视频UGC对消费者购买意向的影响,并探讨了感知心理距离和感知价值的中介效应,以及不同UGC创作者和体验披露的调节作用。研究结果表明,短视频 UGC 比图片 UGC 能产生更强的购买意向,而感知价值则是 UGC 类型和购买意向之间的中介。感知心理距离在 UGC 类型和感知价值之间起着中介作用。此外,UGC 创建者的类型和体验信息的披露也会在不同情境下影响消费者的购买决策。这些发现丰富了我们对 UGC 类型影响购买意向的条件的理解。我们的研究在理论上有助于我们理解 UGC 如何影响消费者的购买意向,在实践中也为电子商务的发展提供了启示。
期刊介绍:
Electronic Commerce Research and Applications aims to create and disseminate enduring knowledge for the fast-changing e-commerce environment. A major dilemma in e-commerce research is how to achieve a balance between the currency and the life span of knowledge.
Electronic Commerce Research and Applications will contribute to the establishment of a research community to create the knowledge, technology, theory, and applications for the development of electronic commerce. This is targeted at the intersection of technological potential and business aims.