Advancing prosociality in extended reality: systematic review of the use of embodied virtual agents to trigger prosocial behaviour in extended reality

IF 3.2 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Frontiers in virtual reality Pub Date : 2024-05-14 DOI:10.3389/frvir.2024.1386460
Mamehgol Yousefi, Stephanie Elena Crowe, Simon Hoermann, Mos Sharifi, Alvaro Romera, Ahmad Shahi, Thammathip Piumsomboon
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Abstract

Attention has increasingly been focused on the potential of Extended Reality (XR) and Embodied Virtual Agents (EVAs) to significantly influence human behaviour. While an expanding body of literature explores the individual impacts of XR and EVAs, there is a noticeable gap in the literature regarding their combined influence on eliciting prosocial behaviour in humans. The purpose of this systematic review is to explore this intersection, offering insights into their multifaceted effects on human prosocial behaviour and the implications for future research and development of EVAs in XR. Our systematic review adopted a scoping approach due to the limited number of studies directly focused on EVAs (i.e., autonomously computer-controlled entities). Despite this, we observed the use of various forms of virtual characters (VCs) to elicit prosocial behaviour. An in-depth analysis of 15 selected studies indicates complex patterns in how XR and VCs affect users’ prosocial behaviour and interactions. Our review suggests that there is promising potential for EVAs to promote prosocial behaviour. However, further research is necessary to identify the design and interaction-related attributes that enhance the effectiveness of these technologies, particularly for socially interactive EVAs in XR environments.
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促进扩展现实中的亲社会行为:对使用具身虚拟代理引发扩展现实中的亲社会行为进行系统审查
人们越来越关注扩展现实(XR)和嵌入式虚拟代理(EVA)对人类行为产生重大影响的潜力。虽然有越来越多的文献探讨了 XR 和 EVAs 的单独影响,但关于它们对激发人类亲社会行为的综合影响的文献却存在明显空白。本系统性综述的目的就是要探索这两者之间的交叉点,深入了解它们对人类亲社会行为的多方面影响,以及对未来研究和开发 XR 中的 EVA 的影响。由于直接关注 EVA(即自主计算机控制实体)的研究数量有限,我们的系统综述采用了范围界定法。尽管如此,我们还是观察到了使用各种形式的虚拟人物(VCs)来激发亲社会行为的情况。对 15 项选定研究的深入分析表明,XR 和虚拟人物在如何影响用户的亲社会行为和互动方面有着复杂的模式。我们的综述表明,EVA 在促进亲社会行为方面具有广阔的潜力。然而,有必要开展进一步的研究,以确定能够提高这些技术有效性的设计和互动相关属性,特别是 XR 环境中的社交互动 EVA。
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CiteScore
5.80
自引率
0.00%
发文量
0
审稿时长
13 weeks
期刊最新文献
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