{"title":"Let It Snow: Designing Snowfall Experience in VR","authors":"Haokun Wang, Yatharth Singhal, Jin Ryong Kim","doi":"10.1145/3659587","DOIUrl":null,"url":null,"abstract":"We present Snow, a cross-modal interface that integrates cold and tactile stimuli in mid-air to create snowflakes and raindrops for VR experiences. Snow uses six Peltier packs and an ultrasound haptic display to create unique cold-tactile sensations for users to experience catching snowflakes and getting rained on their bare hands. Our approach considers humans' ability to identify tactile and cold stimuli without masking each other when projected onto the same location on their skin, making illusions of snowflakes and raindrops. We design both visual and haptic renderings to be tightly coupled to present snow melting and rain droplets for realistic visuo-tactile experiences. For multiple snowflakes and raindrops rendering, we propose an aggregated haptic scheme to simulate heavy snowfall and rainfall environments with many visual particles. The results show that the aggregated haptic rendering scheme demonstrates a more realistic experience than other schemes. We also confirm that our approach of providing cold-tactile cues enhances the user experiences in both conditions compared to other modality conditions.","PeriodicalId":3,"journal":{"name":"ACS Applied Electronic Materials","volume":"18 24","pages":""},"PeriodicalIF":4.7000,"publicationDate":"2024-05-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACS Applied Electronic Materials","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3659587","RegionNum":3,"RegionCategory":"材料科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
We present Snow, a cross-modal interface that integrates cold and tactile stimuli in mid-air to create snowflakes and raindrops for VR experiences. Snow uses six Peltier packs and an ultrasound haptic display to create unique cold-tactile sensations for users to experience catching snowflakes and getting rained on their bare hands. Our approach considers humans' ability to identify tactile and cold stimuli without masking each other when projected onto the same location on their skin, making illusions of snowflakes and raindrops. We design both visual and haptic renderings to be tightly coupled to present snow melting and rain droplets for realistic visuo-tactile experiences. For multiple snowflakes and raindrops rendering, we propose an aggregated haptic scheme to simulate heavy snowfall and rainfall environments with many visual particles. The results show that the aggregated haptic rendering scheme demonstrates a more realistic experience than other schemes. We also confirm that our approach of providing cold-tactile cues enhances the user experiences in both conditions compared to other modality conditions.
期刊介绍:
ACS Applied Electronic Materials is an interdisciplinary journal publishing original research covering all aspects of electronic materials. The journal is devoted to reports of new and original experimental and theoretical research of an applied nature that integrate knowledge in the areas of materials science, engineering, optics, physics, and chemistry into important applications of electronic materials. Sample research topics that span the journal's scope are inorganic, organic, ionic and polymeric materials with properties that include conducting, semiconducting, superconducting, insulating, dielectric, magnetic, optoelectronic, piezoelectric, ferroelectric and thermoelectric.
Indexed/Abstracted:
Web of Science SCIE
Scopus
CAS
INSPEC
Portico