Does user activity promote gambling-related content on Twitter/X?

IF 9 1区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL Computers in Human Behavior Pub Date : 2024-05-14 DOI:10.1016/j.chb.2024.108297
Marcos Lerma, Rory A. Pfund, James P. Whelan
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Abstract

Social media has provided gambling operators with access to millions of individuals and novel ways to promote gambling. Research has suggested that exposure to gambling advertisements on social media platforms is associated with increased gambling in individuals at-risk for problem gambling. These findings bring into question whether social media platforms are sensitive to differences in user account activity (e.g., tweets, likes, accounts visited) when displaying promoted advertisements and gambling-related content. To assess for these differences, four Twitter/X accounts were created and assigned to send out tweets containing pro-gambling or safe-gambling messages. Additionally, each account was assigned to interact with Twitter/X profiles associated with gambling operators or responsible gambling. Accounts were assessed daily for promoted advertisement traffic and gambling-related content from January to March 2022. The study included three phases that implemented changes in privacy settings, websites visited, and gambling-related tweets observed. To assess for between-phase differences, Tau-U analyses were performed using R. Gambling-related content observed was dependent on assigned account activity. Accounts that interacted with gambling operators’ profiles were only displayed pro-gambling content. Conversely, accounts that interacted with responsible gambling profiles were only displayed safe-gambling content. No promoted gambling advertisements were observed throughout the study. Findings suggest that Twitter/X is sensitive to differences in account activity, and user activity may influence gambling content displayed on Twitter/X. Nevertheless, gambling operators should adopt a conservative approach on social media to ensure protection of consumers. Consumers should be given autonomy to engage with gambling content without being drawn in involuntarily.

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用户活动是否会在 Twitter/X 上推广与赌博有关的内容?
社交媒体为赌博经营者提供了接触数百万人的机会和推广赌博的新方法。研究表明,社交媒体平台上的赌博广告与问题赌博高危人群的赌博增加有关。这些研究结果提出了一个问题:社交媒体平台在展示促销广告和赌博相关内容时,是否对用户账户活动(如推文、点赞、访问过的账户)的差异敏感。为了评估这些差异,我们创建了四个Twitter/X账户,并指定其发送包含支持赌博或安全赌博信息的推文。此外,每个账户还被指定与赌博运营商或负责任赌博相关的 Twitter/X 资料进行互动。从 2022 年 1 月到 3 月,每天都会对账户的推广广告流量和赌博相关内容进行评估。研究包括三个阶段,分别对隐私设置、访问的网站和观察到的赌博相关推文进行更改。观察到的赌博相关内容取决于指定的账户活动。与赌博经营者资料互动的账户只显示支持赌博的内容。反之,与负责任赌博简介互动的账户只显示安全赌博内容。在整个研究过程中,没有发现任何赌博广告。研究结果表明,Twitter/X 对账户活动的差异很敏感,用户活动可能会影响 Twitter/X 上显示的赌博内容。尽管如此,博彩经营者在社交媒体上应采取保守的态度,以确保对消费者的保护。应让消费者自主参与赌博内容,而不是不由自主地被吸引。
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来源期刊
CiteScore
19.10
自引率
4.00%
发文量
381
审稿时长
40 days
期刊介绍: Computers in Human Behavior is a scholarly journal that explores the psychological aspects of computer use. It covers original theoretical works, research reports, literature reviews, and software and book reviews. The journal examines both the use of computers in psychology, psychiatry, and related fields, and the psychological impact of computer use on individuals, groups, and society. Articles discuss topics such as professional practice, training, research, human development, learning, cognition, personality, and social interactions. It focuses on human interactions with computers, considering the computer as a medium through which human behaviors are shaped and expressed. Professionals interested in the psychological aspects of computer use will find this journal valuable, even with limited knowledge of computers.
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