HGRec: Group Recommendation With Hypergraph Convolutional Networks

IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS IEEE Transactions on Computational Social Systems Pub Date : 2024-03-18 DOI:10.1109/TCSS.2024.3363843
Nan Wang;Dan Liu;Jin Zeng;Lijin Mu;Jinbao Li
{"title":"HGRec: Group Recommendation With Hypergraph Convolutional Networks","authors":"Nan Wang;Dan Liu;Jin Zeng;Lijin Mu;Jinbao Li","doi":"10.1109/TCSS.2024.3363843","DOIUrl":null,"url":null,"abstract":"Recommendation systems have shifted from personalization for individual users to consensus for groups as a result of people's growing tendency to join groups to participate in various everyday activities, like family meals and workplace reunions. This is because social networks have made it easier for people to participate in these kinds of events. Group recommendation is the process of suggesting items to groups. To derive group preferences, the majority of current approaches combine the individual preferences of group members utilizing heuristic or attention mechanism-based techniques. These approaches, however, have three issues. First, these approaches ignore the complex high-order interactions that occur both inside and outside of groups, just modeling the preferences of individual groups of users. Second, a group's ultimate decision is not always determined by the members’ preferences. Nevertheless, current approaches are not adequate to represent such preferences across groups. Last, data sparsity affects group recommendations due to the sparsity of group–item interactions. To overcome the aforementioned constraints, we propose employing hypergraph convolutional networks for group recommendation. Specifically, our design aims to achieve excellent group preferences by establishing a high-order preference extraction view represented by the hypergraph, a consistent preference extraction view represented by the overlap graph, and a conventional preference extraction view represented by the bipartite graph. The linkages between the three various views are then established by using cross-view contrastive learning, and the information between different views can be complementary, thereby improving each other. Comprehensive experiments on three publicly available datasets show that our method performs better than the state-of-the-art baseline.","PeriodicalId":13044,"journal":{"name":"IEEE Transactions on Computational Social Systems","volume":null,"pages":null},"PeriodicalIF":4.5000,"publicationDate":"2024-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Computational Social Systems","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10471616/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0

Abstract

Recommendation systems have shifted from personalization for individual users to consensus for groups as a result of people's growing tendency to join groups to participate in various everyday activities, like family meals and workplace reunions. This is because social networks have made it easier for people to participate in these kinds of events. Group recommendation is the process of suggesting items to groups. To derive group preferences, the majority of current approaches combine the individual preferences of group members utilizing heuristic or attention mechanism-based techniques. These approaches, however, have three issues. First, these approaches ignore the complex high-order interactions that occur both inside and outside of groups, just modeling the preferences of individual groups of users. Second, a group's ultimate decision is not always determined by the members’ preferences. Nevertheless, current approaches are not adequate to represent such preferences across groups. Last, data sparsity affects group recommendations due to the sparsity of group–item interactions. To overcome the aforementioned constraints, we propose employing hypergraph convolutional networks for group recommendation. Specifically, our design aims to achieve excellent group preferences by establishing a high-order preference extraction view represented by the hypergraph, a consistent preference extraction view represented by the overlap graph, and a conventional preference extraction view represented by the bipartite graph. The linkages between the three various views are then established by using cross-view contrastive learning, and the information between different views can be complementary, thereby improving each other. Comprehensive experiments on three publicly available datasets show that our method performs better than the state-of-the-art baseline.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
HGRec:利用超图卷积网络进行分组推荐
由于人们越来越倾向于加入群体来参与各种日常活动,如家庭聚餐和职场团聚,推荐系统已经从针对个人用户的个性化服务转向针对群体的共识服务。这是因为社交网络让人们更容易参与这类活动。群体推荐是向群体推荐物品的过程。为了得出群体偏好,目前的大多数方法都是利用启发式或基于注意机制的技术将群体成员的个人偏好结合起来。然而,这些方法存在三个问题。首先,这些方法忽略了群体内外发生的复杂的高阶互动,只是对单个用户群体的偏好进行建模。其次,群体的最终决定并不总是由成员的偏好决定的。尽管如此,目前的方法还不足以代表不同群体的这种偏好。最后,由于群体与项目之间的交互稀少,数据稀疏性会影响群体推荐。为了克服上述限制,我们建议采用超图卷积网络来进行群组推荐。具体来说,我们的设计旨在通过建立以超图为代表的高阶偏好提取视图、以重叠图为代表的一致偏好提取视图和以双向图为代表的传统偏好提取视图,实现出色的分组偏好。然后通过跨视图对比学习建立三种不同视图之间的联系,不同视图之间的信息可以互补,从而相互促进。在三个公开数据集上进行的综合实验表明,我们的方法比最先进的基线方法表现更好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
IEEE Transactions on Computational Social Systems
IEEE Transactions on Computational Social Systems Social Sciences-Social Sciences (miscellaneous)
CiteScore
10.00
自引率
20.00%
发文量
316
期刊介绍: IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.
期刊最新文献
Table of Contents Guest Editorial: Special Issue on Dark Side of the Socio-Cyber World: Media Manipulation, Fake News, and Misinformation IEEE Transactions on Computational Social Systems Publication Information IEEE Transactions on Computational Social Systems Information for Authors IEEE Systems, Man, and Cybernetics Society Information
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1