{"title":"Active Exploration in Iterative Gaussian Process Regression for Uncertainty Modeling in Autonomous Racing","authors":"Tommaso Benciolini;Chen Tang;Marion Leibold;Catherine Weaver;Masayoshi Tomizuka;Wei Zhan","doi":"10.1109/TCST.2024.3423630","DOIUrl":null,"url":null,"abstract":"Autonomous racing creates challenging control problems, but model predictive control (MPC) has made promising steps toward solving both the minimum lap-time problem and head-to-head racing. Yet, accurate models of the system are necessary for model-based control, including models of vehicle dynamics and opponent behavior. Both dynamics model error and opponent behavior can be modeled with Gaussian process (GP) regression. GP models can be updated iteratively from data collected using the controller, but the strength of the GP model depends on the diversity of the training data. We propose a novel active exploration mechanism for iterative GP regression that purposefully collects additional data at regions of higher uncertainty in the GP model. In the exploration, an MPC collects diverse data by balancing the racing objectives and the exploration criterion; then the GP is retrained. The process is repeated iteratively; in later iterations, the exploration is deactivated, and only the racing objectives are optimized. Thus, the MPC can achieve better performance by leveraging the improved GP model. We validate our approach in the highly realistic racing simulation platform Gran Turismo Sport of Sony Interactive Entertainment Inc for a minimum lap time challenge, and in numerical simulation of head-to-head. Our active exploration mechanism yields a significant improvement in the GP prediction accuracy compared to previous approaches and, thus, an improved racing performance.","PeriodicalId":13103,"journal":{"name":"IEEE Transactions on Control Systems Technology","volume":"33 4","pages":"1301-1316"},"PeriodicalIF":4.4000,"publicationDate":"2024-07-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Control Systems Technology","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10604720/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"AUTOMATION & CONTROL SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
Autonomous racing creates challenging control problems, but model predictive control (MPC) has made promising steps toward solving both the minimum lap-time problem and head-to-head racing. Yet, accurate models of the system are necessary for model-based control, including models of vehicle dynamics and opponent behavior. Both dynamics model error and opponent behavior can be modeled with Gaussian process (GP) regression. GP models can be updated iteratively from data collected using the controller, but the strength of the GP model depends on the diversity of the training data. We propose a novel active exploration mechanism for iterative GP regression that purposefully collects additional data at regions of higher uncertainty in the GP model. In the exploration, an MPC collects diverse data by balancing the racing objectives and the exploration criterion; then the GP is retrained. The process is repeated iteratively; in later iterations, the exploration is deactivated, and only the racing objectives are optimized. Thus, the MPC can achieve better performance by leveraging the improved GP model. We validate our approach in the highly realistic racing simulation platform Gran Turismo Sport of Sony Interactive Entertainment Inc for a minimum lap time challenge, and in numerical simulation of head-to-head. Our active exploration mechanism yields a significant improvement in the GP prediction accuracy compared to previous approaches and, thus, an improved racing performance.
期刊介绍:
The IEEE Transactions on Control Systems Technology publishes high quality technical papers on technological advances in control engineering. The word technology is from the Greek technologia. The modern meaning is a scientific method to achieve a practical purpose. Control Systems Technology includes all aspects of control engineering needed to implement practical control systems, from analysis and design, through simulation and hardware. A primary purpose of the IEEE Transactions on Control Systems Technology is to have an archival publication which will bridge the gap between theory and practice. Papers are published in the IEEE Transactions on Control System Technology which disclose significant new knowledge, exploratory developments, or practical applications in all aspects of technology needed to implement control systems, from analysis and design through simulation, and hardware.