Application of hybrid SSVEP + P300 brain computer interface to control avatar movement in mobile virtual reality gaming environment

IF 2.6 3区 心理学 Q2 BEHAVIORAL SCIENCES Behavioural Brain Research Pub Date : 2024-07-20 DOI:10.1016/j.bbr.2024.115154
{"title":"Application of hybrid SSVEP + P300 brain computer interface to control avatar movement in mobile virtual reality gaming environment","authors":"","doi":"10.1016/j.bbr.2024.115154","DOIUrl":null,"url":null,"abstract":"<div><h3>Introduction</h3><p>This research evaluated the feasibility of a hybrid SSVEP + P300 brain computer interface (BCI) for controlling the movement of an avatar in a virtual reality (VR) gaming environment (VR + BCI). Existing VR + BCI gaming environments have limitations, such as visual fatigue, a lower communication rate, minimum accuracy, and poor system comfort. Hence, there is a need for an optimized hybrid BCI system that can simultaneously evoke the strongest P300 and SSVEP potentials in the cortex.</p></div><div><h3>Methods</h3><p>A BCI headset was coupled with a VR headset to generate a VR + BCI environment. The author developed a VR game in which the avatar’s movement is controlled using the user's cortical responses with the help of a BCI headset. Specifically designed visual stimuli were used in the proposed system to elicit the strongest possible responses from the user's brain. The proposed system also includes an auditory feedback mechanism to facilitate precise avatar movement.</p></div><div><h3>Results and conclusions</h3><p>Conventional P300 BCI and SSVEP BCI were also used to control the movements of the avatar, and their performance metrics were compared to those of the proposed system. The results demonstrated that the hybrid SSVEP + P300 BCI system was superior to the other systems for controlling avatar movement.</p></div>","PeriodicalId":8823,"journal":{"name":"Behavioural Brain Research","volume":null,"pages":null},"PeriodicalIF":2.6000,"publicationDate":"2024-07-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Behavioural Brain Research","FirstCategoryId":"102","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0166432824003103","RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"BEHAVIORAL SCIENCES","Score":null,"Total":0}
引用次数: 0

Abstract

Introduction

This research evaluated the feasibility of a hybrid SSVEP + P300 brain computer interface (BCI) for controlling the movement of an avatar in a virtual reality (VR) gaming environment (VR + BCI). Existing VR + BCI gaming environments have limitations, such as visual fatigue, a lower communication rate, minimum accuracy, and poor system comfort. Hence, there is a need for an optimized hybrid BCI system that can simultaneously evoke the strongest P300 and SSVEP potentials in the cortex.

Methods

A BCI headset was coupled with a VR headset to generate a VR + BCI environment. The author developed a VR game in which the avatar’s movement is controlled using the user's cortical responses with the help of a BCI headset. Specifically designed visual stimuli were used in the proposed system to elicit the strongest possible responses from the user's brain. The proposed system also includes an auditory feedback mechanism to facilitate precise avatar movement.

Results and conclusions

Conventional P300 BCI and SSVEP BCI were also used to control the movements of the avatar, and their performance metrics were compared to those of the proposed system. The results demonstrated that the hybrid SSVEP + P300 BCI system was superior to the other systems for controlling avatar movement.

查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
应用混合 SSVEP + P300 脑计算机接口控制移动虚拟现实游戏环境中的阿凡达动作。
简介这项研究评估了混合 SSVEP + P300 脑计算机接口(BCI)在虚拟现实(VR)游戏环境(VR + BCI)中控制化身移动的可行性。现有的 VR + BCI 游戏环境存在一些局限性,如视觉疲劳、较低的通信速率、最低的准确性和较差的系统舒适性。因此,需要一种能同时在大脑皮层唤起最强P300和SSVEP电位的优化混合BCI系统:方法:将 BCI 头显与 VR 头显结合,生成 VR + BCI 环境。作者开发了一款 VR 游戏,在这款游戏中,化身的移动是在 BCI 头显的帮助下通过用户的大脑皮层反应来控制的。拟议系统中使用了专门设计的视觉刺激,以从用户大脑中激发出尽可能强烈的反应。拟议系统还包括一个听觉反馈机制,以促进头像的精确移动:传统的 P300 BCI 和 SSVEP BCI 也被用于控制头像的移动,并将它们的性能指标与拟议系统的性能指标进行了比较。结果表明,SSVEP + P300 BCI 混合系统在控制虚拟人运动方面优于其他系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
Behavioural Brain Research
Behavioural Brain Research 医学-行为科学
CiteScore
5.60
自引率
0.00%
发文量
383
审稿时长
61 days
期刊介绍: Behavioural Brain Research is an international, interdisciplinary journal dedicated to the publication of articles in the field of behavioural neuroscience, broadly defined. Contributions from the entire range of disciplines that comprise the neurosciences, behavioural sciences or cognitive sciences are appropriate, as long as the goal is to delineate the neural mechanisms underlying behaviour. Thus, studies may range from neurophysiological, neuroanatomical, neurochemical or neuropharmacological analysis of brain-behaviour relations, including the use of molecular genetic or behavioural genetic approaches, to studies that involve the use of brain imaging techniques, to neuroethological studies. Reports of original research, of major methodological advances, or of novel conceptual approaches are all encouraged. The journal will also consider critical reviews on selected topics.
期刊最新文献
In silico analysis predicts mutational consequences of CITED2, NUDT4, and Ar18B in patients with bipolar disorder Central cholinergic transmission modulates endocannabinoid-induced marble-burying behavior in mice Dopamine D1 receptors activation rescues hippocampal synaptic plasticity and cognitive impairments in the MK-801 neonatal schizophrenia model Maternal separation during lactation affects recognition memory, emotional behaviors, hippocampus and gut microbiota composition in C57BL6J adolescent female mice Glutamate chemical exchange saturation transfer (GluCEST) MRI to evaluate the relationship between demyelination and glutamate content in depressed mice
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1