{"title":"Typeface recognition and legibility metrics","authors":"Xavier Molinero , Montserrat Tàpias , Andreu Balius , Francesc Salvadó","doi":"10.1016/j.cogsys.2024.101263","DOIUrl":null,"url":null,"abstract":"<div><p>In the digital age, people prefer digital content, but screen-related health concerns like eye strain and blue light emerge. Legibility gains importance in digital text, especially in fields like optometry and for those with low vision. Therefore, having good letter recognition ensures better readability of words and written language in general. This work focuses on defining three typeface legibility indices from the judgements of a group of 31 observers. Those indices are based on statistics, confusion matrices, and power indices from game theory. As far as we know, this is the first time that typeface legibility indices have been defined using game theory. These indices help us to globally assess how legible is a typeface. We apply them to three commonly used typefaces (Roboto, Helvetica and Georgia), and to a new one developed for the authors (Optotipica 5 v2022). This comparison helps us understand which typefaces are more legible according to the defined indices on digital screens. The major conclusions are: (1) The three indices are highly consistent pairwise; (2) Helvetica is the most legible typeface for uppercase letters, whilst Optotipica is the most legible for lowercase; (3) the two cases of Helvetica exhibit uniform high legibility metrics, ensuring optimal recognition regardless of letter case.</p></div>","PeriodicalId":55242,"journal":{"name":"Cognitive Systems Research","volume":"88 ","pages":"Article 101263"},"PeriodicalIF":2.1000,"publicationDate":"2024-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Cognitive Systems Research","FirstCategoryId":"102","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1389041724000573","RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
In the digital age, people prefer digital content, but screen-related health concerns like eye strain and blue light emerge. Legibility gains importance in digital text, especially in fields like optometry and for those with low vision. Therefore, having good letter recognition ensures better readability of words and written language in general. This work focuses on defining three typeface legibility indices from the judgements of a group of 31 observers. Those indices are based on statistics, confusion matrices, and power indices from game theory. As far as we know, this is the first time that typeface legibility indices have been defined using game theory. These indices help us to globally assess how legible is a typeface. We apply them to three commonly used typefaces (Roboto, Helvetica and Georgia), and to a new one developed for the authors (Optotipica 5 v2022). This comparison helps us understand which typefaces are more legible according to the defined indices on digital screens. The major conclusions are: (1) The three indices are highly consistent pairwise; (2) Helvetica is the most legible typeface for uppercase letters, whilst Optotipica is the most legible for lowercase; (3) the two cases of Helvetica exhibit uniform high legibility metrics, ensuring optimal recognition regardless of letter case.
期刊介绍:
Cognitive Systems Research is dedicated to the study of human-level cognition. As such, it welcomes papers which advance the understanding, design and applications of cognitive and intelligent systems, both natural and artificial.
The journal brings together a broad community studying cognition in its many facets in vivo and in silico, across the developmental spectrum, focusing on individual capacities or on entire architectures. It aims to foster debate and integrate ideas, concepts, constructs, theories, models and techniques from across different disciplines and different perspectives on human-level cognition. The scope of interest includes the study of cognitive capacities and architectures - both brain-inspired and non-brain-inspired - and the application of cognitive systems to real-world problems as far as it offers insights relevant for the understanding of cognition.
Cognitive Systems Research therefore welcomes mature and cutting-edge research approaching cognition from a systems-oriented perspective, both theoretical and empirically-informed, in the form of original manuscripts, short communications, opinion articles, systematic reviews, and topical survey articles from the fields of Cognitive Science (including Philosophy of Cognitive Science), Artificial Intelligence/Computer Science, Cognitive Robotics, Developmental Science, Psychology, and Neuroscience and Neuromorphic Engineering. Empirical studies will be considered if they are supplemented by theoretical analyses and contributions to theory development and/or computational modelling studies.