Models for dual-channel remanufacturing supply chain with reference price effect under static and dynamic games

Lili Dai, T. Shu, Yanyan Zheng, Shouyang Wang
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Abstract

With the diversity of shopping styles, reference prices have become a consideration in consumers’ purchasing decisions. It is critical to understand how manufacturers and retailers make optimal decisions based on consumer behavior. To this end, we develop a manufacturer-led Stackelberg (M-Stackelberg) game model to investigate the impact of consumer proportion, reference price effect (RPE), and the channel preference coefficient on the decision of the remanufacturing supply chain (RSC) in dual-channel structures. Through comparing different game scenario models, we find that when the reference price coefficient is relatively small, the optimal decisions for the manufacturer and the retailer are the same regardless of whether the RPE is considered. The manufacturer and E-tailer always benefit from RPE, while the traditional retailer (T-retailer) is uncertain. The numerical analysis revealed that the profits of supply chain members are inversely proportional to the proportion of consumers. The smaller the proportion of primary consumers, the more favorable the supply chain. In particular, the higher the channel preference coefficient, the higher the profits of the manufacturer and E-tailer, while the lower the benefit of the T-retailer. Further, in the dynamic game, the total supply chain profit is highest when the T-retailer prices earlier than the E-tailer.
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静态和动态博弈下具有参考价格效应的双通道再制造供应链模型
随着购物方式的多样化,参考价格已成为消费者购买决策的一个考虑因素。了解制造商和零售商如何根据消费者行为做出最优决策至关重要。为此,我们建立了一个制造商主导的斯塔克尔伯格(M-Stackelberg)博弈模型,研究消费者比例、参考价格效应(RPE)和渠道偏好系数对双渠道结构中再制造供应链(RSC)决策的影响。通过比较不同的博弈情景模型,我们发现当参考价格系数相对较小时,无论是否考虑参考价格效应,制造商和零售商的最优决策都是相同的。制造商和网络零售商总是能从 RPE 中获益,而传统零售商(T-零售商)则不确定。数值分析表明,供应链成员的利润与消费者比例成反比。初级消费者比例越小,供应链越有利。其中,渠道偏好系数越高,制造商和网络零售商的利润越高,而 T 型零售商的收益越低。此外,在动态博弈中,当 T 型零售商比 E 型零售商更早定价时,供应链总利润最高。
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