Sumonity: Bridging SUMO and Unity for Enhanced Traffic Simulation Experiences

Mathias Pechinger, Johannes Lindner
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Abstract

This paper presents "Sumonity," an interface that bridges SUMO (Simulation of Urban MObility) and Unity, combining SUMO's robust traffic modeling capabilities with Unity's advanced graphical and physical engine, enhancing realism in traffic simulations. The study explores Sumonity's development and implementation, showcasing its capabilities. The interface offers a significant improvement in simulation fidelity by adopting a pure pursuit control approach within Unity for simulating each traffic agent. This methodological shift allows for more granular control over individual vehicle behaviors, aligning with autonomous and common vehicle dynamics. The paper also discusses the broader implications of Sumonity for future research in this field.
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Sumonity:连接 SUMO 和 Unity,增强交通仿真体验
本文介绍的 "Sumonity "是连接 SUMO(城市交通仿真)和 Unity 的界面,它将 SUMO 强大的交通建模能力与 Unity 先进的图形和物理引擎相结合,增强了交通仿真的真实感。本研究探讨了 Sumonity 的开发和实施,展示了其功能。通过在 Unity 中采用纯粹的追逐控制方法来模拟每个交通代理,该界面大大提高了模拟逼真度。这种方法上的转变允许对单个车辆行为进行更精细的控制,与自主和普通车辆动力学相一致。本文还讨论了 Sumonity 对该领域未来研究的广泛影响。
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