Digital transformations in clothing design at the beginning of the 21st century

Khrystyna Shevchuk
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Abstract

The main objectives of the study are to identify and analyze the ways of using 3D technologies in clothing design at the beginning of the 21st century. The subject of this study is the consideration of the influence of digital technologies on the processes of creation, production, distribution, and consumption of clothing. The scientific novelty of the study consists of the systematization of the ways of using digital 3D technologies in modern designer collections and the analysis of their influence at the stages of designing, manufacturing, and displaying clothes. In addition, the importance of introducing these technologies into the process of design education is emphasized. The methodology of this study is based on analytical, historical, and cultural-historical methods, as well as the method of formal analysis, which made it possible to consider the topic from different angles. The results of the study. The basic factors and reasons for its popularity, the advantages, and the problems of using 3D visualization methods in fashion design at the beginning of the 21st century are analyzed. Flexibility, high variability, ease of making changes, and forecasting in the process of 3D creating clothes are emphasized. Emphasis is placed on the environmental friendliness of 3D clothing design. The main practical applications of 3D tools in clothing design have been identified, and the impact of 3D visualization on digital transformation in clothing design has been examined. The current state of development of digital fashion within companies, digital platforms, and the creativity of individual foreign and Ukrainian designers has been traced, and the contributions of specific creative individuals to the formation of contemporary fashion trends have been reviewed. The role of implementing 3D technologies in the education process of clothing designers is emphasized, and practical methods of their application are demonstrated using the works of students from the Costume Design Department at the Lviv National Academy of Arts. The article comprises a comparative analysis of virtual prototypes and real garment models, identifying compositional, technological, and artistic characteristics of such products. Students who use 3D visualization tools have been proven to demonstrate higher levels of technological competence and creativity, which affects the quality and effectiveness of their design products. The conclusions of the article underscore the necessity of integrating 3D visualization into the educational process in line with the requirements of the modern fashion industry
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21 世纪初服装设计的数字化变革
本研究的主要目标是确定和分析 21 世纪初服装设计中使用 3D 技术的方式。本研究的主题是考虑数字技术对服装创作、生产、销售和消费过程的影响。本研究的科学新颖性在于系统化现代设计师系列中使用数字 3D 技术的方式,并分析其在服装设计、生产和展示阶段的影响。此外,还强调了在设计教育过程中引入这些技术的重要性。本研究的方法基于分析、历史和文化历史方法,以及形式分析方法,这使得从不同角度考虑该主题成为可能。研究结果。分析了 21 世纪初三维可视化方法在服装设计中流行的基本因素和原因、优势以及存在的问题。强调了三维创建服装过程中的灵活性、高可变性、易更改性和预测性。强调了三维服装设计的环保性,明确了三维工具在服装设计中的主要实际应用,并探讨了三维可视化对服装设计数字化转型的影响。文章追溯了数字时尚在公司、数字平台以及外国和乌克兰设计师个人创造力中的发展现状,并回顾了特定创造性个人对当代时尚趋势形成的贡献。文章强调了在服装设计师教育过程中实施三维技术的作用,并通过利沃夫国立艺术学院服装设计系学生的作品展示了其实际应用方法。文章对虚拟原型和真实服装模型进行了比较分析,确定了此类产品的构成、技术和艺术特点。事实证明,使用三维可视化工具的学生能够展现出更高水平的技术能力和创造力,从而影响其设计产品的质量和效果。文章的结论强调了根据现代时装业的要求将三维可视化融入教育过程的必要性。
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