Graph-DETR4D: Spatio-Temporal Graph Modeling for Multi-View 3D Object Detection

Zehui Chen;Zheng Chen;Zhenyu Li;Shiquan Zhang;Liangji Fang;Qinhong Jiang;Feng Wu;Feng Zhao
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Abstract

Multi-View 3D object detection (MV3D) has made tremendous progress by leveraging multiple perspective features through surrounding cameras. Despite demonstrating promising prospects in various applications, accurately detecting objects through camera view in the 3D space is extremely difficult due to the ill-posed issue in monocular depth estimation. Recently, Graph-DETR3D presents a novel graph-based 3D-2D query paradigm in aggregating multi-view images for 3D object detection and achieves competitive performance. Although it enriches the query representations with 2D image features through a learnable 3D graph, it still suffers from limited depth and velocity estimation abilities due to the adoption of a single-frame input setting. To solve this problem, we introduce a unified spatial-temporal graph modeling framework to fully leverage the multi-view imagery cues under the multi-frame inputs setting. Thanks to the flexibility and sparsity of the dynamic graph architecture, we lift the original 3D graph into the 4D space with an effective attention mechanism to automatically perceive imagery information at both spatial and temporal levels. Moreover, considering the main latency bottleneck lies in the image backbone, we propose a novel dense-sparse distillation framework for multi-view 3D object detection, to reduce the computational budget while sacrificing no detection accuracy, making it more suitable for real-world deployment. To this end, we propose Graph-DETR4D, a faster and stronger multi-view 3D object detection framework, built on top of Graph-DETR3D. Extensive experiments on nuScenes and Waymo benchmarks demonstrate the effectiveness and efficiency of Graph-DETR4D. Notably, our best model achieves 62.0% NDS on nuScenes test leaderboard. Code is available at https://github.com/zehuichen123/Graph-DETR4D .
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Graph-DETR4D:用于多视角 3D 物体检测的时空图建模
多视角三维物体检测(MV3D)通过利用周围摄像机的多视角特征取得了巨大进步。尽管在各种应用中展示了广阔的前景,但由于单目深度估计中存在的问题,在三维空间中通过摄像头视图精确检测物体极为困难。最近,Graph-DETR3D [12] 提出了一种新颖的基于图的 3D-2D 查询范例,用于聚合多视角图像进行 3D 物体检测,并取得了极具竞争力的性能。虽然它通过可学习的三维图用二维图像特征丰富了查询表示,但由于采用了单帧输入设置,其深度和速度估计能力仍然有限。为了解决这个问题,我们引入了一个统一的时空图建模框架,以便在多帧输入设置下充分利用多视角图像线索。得益于动态图架构的灵活性和稀疏性,我们将原始的三维图提升到四维空间,并通过有效的注意力机制自动感知空间和时间层面的图像信息。此外,考虑到主要的延迟瓶颈在于图像骨干网,我们提出了一种新颖的密集-稀疏蒸馏框架,用于多视角三维物体检测,在不牺牲检测精度的前提下减少计算预算,使其更适合现实世界的部署。为此,我们在 Graph-DETR3D 的基础上提出了更快、更强的多视角三维物体检测框架 Graph-DETR4D。在 nuScenes 和 Waymo 基准上进行的大量实验证明了 Graph-DETR4D 的有效性和效率。值得注意的是,我们的最佳模型在 nuScenes 测试排行榜上取得了 62.0% 的 NDS。代码见 https://github.com/zehuichen123/Graph-DETR4D。
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