{"title":"A Game Theoretic Analysis of High Occupancy Toll Lane Design","authors":"Zhanhao Zhang, Ruifan Yang, Manxi Wu","doi":"arxiv-2408.01413","DOIUrl":null,"url":null,"abstract":"In this article, we study the optimal design of High Occupancy Toll (HOT)\nlanes. The traffic authority determines the road capacity allocation between\nHOT lanes and ordinary lanes, as well as the toll price charged for travelers\nusing HOT lanes who do not meet the high-occupancy eligibility criteria. We\ndevelop a game-theoretic model to analyze the decisions of travelers with\nheterogeneous preference parameters in values of time and carpool disutilities.\nThese travelers choose between paying or forming carpools to use the HOT lanes,\nor taking the ordinary lanes. Travelers' welfare depends on the congestion cost\nof the lane they use, the toll payment, and the carpool disutilities. For\nhighways with a single entrance and exit node, we provide a complete\ncharacterization of equilibrium strategies and a comparative statics analysis\nof how the equilibrium vehicle flow and travel time change with HOT capacity\nand toll price. We then extend the single segment model to highways with\nmultiple entrance and exit nodes. We extend the equilibrium concept and propose\nvarious design objectives considering traffic congestion, toll revenue, and\nsocial welfare. Using the data collected from the HOT lane of the California\nInterstate Highway 880 (I-880), we formulate a convex program to estimate the\ntravel demand and approximate the distribution of travelers' preference\nparameters. We then compute the optimal toll design of five segments for I-880\nfor achieve each one of the four objectives, and compare the optimal solution\nwith the current toll pricing.","PeriodicalId":501316,"journal":{"name":"arXiv - CS - Computer Science and Game Theory","volume":"37 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-08-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Computer Science and Game Theory","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2408.01413","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In this article, we study the optimal design of High Occupancy Toll (HOT)
lanes. The traffic authority determines the road capacity allocation between
HOT lanes and ordinary lanes, as well as the toll price charged for travelers
using HOT lanes who do not meet the high-occupancy eligibility criteria. We
develop a game-theoretic model to analyze the decisions of travelers with
heterogeneous preference parameters in values of time and carpool disutilities.
These travelers choose between paying or forming carpools to use the HOT lanes,
or taking the ordinary lanes. Travelers' welfare depends on the congestion cost
of the lane they use, the toll payment, and the carpool disutilities. For
highways with a single entrance and exit node, we provide a complete
characterization of equilibrium strategies and a comparative statics analysis
of how the equilibrium vehicle flow and travel time change with HOT capacity
and toll price. We then extend the single segment model to highways with
multiple entrance and exit nodes. We extend the equilibrium concept and propose
various design objectives considering traffic congestion, toll revenue, and
social welfare. Using the data collected from the HOT lane of the California
Interstate Highway 880 (I-880), we formulate a convex program to estimate the
travel demand and approximate the distribution of travelers' preference
parameters. We then compute the optimal toll design of five segments for I-880
for achieve each one of the four objectives, and compare the optimal solution
with the current toll pricing.
本文研究了高占用率收费(HOT)车道的优化设计。交通管理部门决定 HOT 车道和普通车道之间的道路容量分配,以及对使用 HOT 车道但不符合高占有率资格标准的旅客收取的通行费价格。我们建立了一个博弈论模型,分析在时间和拼车效用值方面具有异质偏好参数的旅行者的决策。这些旅行者会选择付费或拼车使用 HOT 车道,还是使用普通车道。旅行者的福利取决于他们所使用车道的拥堵成本、通行费支付和拼车效用。对于只有一个入口和出口节点的高速公路,我们对均衡策略进行了完整描述,并对均衡车辆流量和旅行时间如何随 HOT 容量和收费价格变化进行了比较静态分析。然后,我们将单一路段模型扩展到具有多个出入口节点的高速公路。我们扩展了平衡概念,并提出了考虑交通拥堵、通行费收入和社会福利的各种设计目标。利用从加利福尼亚州 880 号州际公路(I-880)的 HOT 车道收集到的数据,我们制定了一个凸程序来估计旅行需求并近似计算旅行者偏好参数的分布。然后,我们计算了 I-880 五个路段的最优收费设计,以实现四个目标中的每个目标,并将最优方案与当前的收费定价进行比较。