Students’ emotional experiences and learning outcomes during digital vocabulary instruction: comparing struggling and typical third grade readers

IF 6 1区 文学 Q1 EDUCATION & EDUCATIONAL RESEARCH Computer Assisted Language Learning Pub Date : 2024-08-01 DOI:10.1080/09588221.2024.2382452
M. Sadan, O. Lipka, T. Katzir
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Abstract

This study investigated the impact of digital vocabulary games (DG) and digital vocabulary worksheet (DW) on achievement emotions and learning outcomes among 62 third-grade students with diverse re...
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数字词汇教学中学生的情感体验和学习成果:比较三年级有困难的读者和典型的读者
本研究调查了数字词汇游戏(DG)和数字词汇工作表(DW)对62名三年级学生的成就情绪和学习成果的影响,这些学生来自不同的家庭和学校。
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来源期刊
CiteScore
18.50
自引率
12.90%
发文量
74
期刊介绍: Computer Assisted Language Learning (CALL) is an intercontinental and interdisciplinary journal which leads the field in its dedication to all matters associated with the use of computers in language learning (L1 and L2), teaching and testing. It provides a forum to discuss the discoveries in the field and to exchange experience and information about existing techniques. The scope of the journal is intentionally wide-ranging and embraces a multitude of disciplines.
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