"CARBGAME" (CARd & Board GAmes in Medical Education) as an innovative gamification tool for learning clinical enzymology in biochemistry for first year medical students.

IF 1.2 4区 教育学 Q4 BIOCHEMISTRY & MOLECULAR BIOLOGY Biochemistry and Molecular Biology Education Pub Date : 2024-08-13 DOI:10.1002/bmb.21857
Krishna Mohan Surapaneni
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Abstract

Gamification is emerging as an active learning innovation in medical education to enhance student engagement and promote life-long learning in a unique and collaborative environment. Clinical enzymology in biochemistry is one of the core topics in the medical curriculum. However, students face challenges in comprehension and retention of information. Hence, CARd & Board GAmes in Medical Education (CARBGAME) was introduced and evaluated for its effectiveness in enhancing learning, application, and retention of knowledge in clinical enzymology via gamification context. This mixed-method study involved 150 first-year undergraduate medical students. Before the game, students completed a pre-test in clinical enzymology. Later they were divided into 25 small groups to compete in the board game designed for enzymology in biochemistry. The students took turns throwing the dice and answering the questions on the game board to continue moving forward. The first team to reach 100 and solve the case-based question was deemed the winner. Following the board game, the students took up the post-test to compare the educational impact of the innovation. Also, the subsequent internal assessment scores were compared with previous batch who were not implemented with this intervention. Then students evaluated the effectiveness of CARBGAME-Clinical Enzymology using a 32-item questionnaire on 5-point Likert scale. The feedback obtained on a 10-point rating scale and for qualitative analysis, students' and faculty perceptions were recorded in small groups. CARBGAME received overwhelmingly positive feedback from both students and faculty. It was perceived well by students for being fun, relevant, consistent, motivating, collaborative, and promoting experiential learning. The game's low-stakes approach, effective feedback, and sense of accomplishment were highly appreciated, making it a valuable tool for education. A significant improvement in knowledge was recorded, from a mean score of 8.37 ± 1.126 on a 20-point scoring scale before the game to 16.53 ± 1.219 after with a p-value of 0.0001. The comparison of the internal assessment scores between the intervention and non-intervention group of students also showed a significant improvement among those implemented with CARBGAME (p < 0.0001). The CARBGAME innovation has achieved the intended outcome of promoting active learning and enhanced performance in clinical enzymology. Highly positive responses from faculty and students also indicate the exigent need to introduce innovative components like games into curricula to achieve student engagement and promote a meaningful learning experience.

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"CARBGAME"(CARd & Board GAmes in Medical Education)是一种创新的游戏化工具,用于一年级医学生学习生物化学中的临床酶学。
游戏化正在成为医学教育中的一种主动学习创新,以提高学生的参与度,并在独特的协作环境中促进终身学习。生物化学中的临床酶学是医学课程的核心课题之一。然而,学生在理解和保留信息方面面临挑战。因此,我们引入了 "医学教育中的CARd & Board GAmes"(CARBGAME),并评估了其通过游戏化情境提高学生学习、应用和保留临床酶学知识的效果。这项混合方法研究涉及 150 名医学本科一年级学生。游戏开始前,学生们完成了临床酶学的预测试。之后,他们被分成25个小组,在为生物化学中的酶学设计的棋盘游戏中展开竞争。学生们轮流投掷骰子,回答游戏板上的问题,继续前进。最先答对 100 题并解决案例问题的小组获胜。棋盘游戏结束后,学生们参加了后测,以比较创新对教育的影响。此外,还将随后的内部评估分数与之前未实施该干预措施的批次进行了比较。然后,学生们使用一份 32 项的调查问卷,以 5 分制的李克特量表对 CARBGAME-Clinical Enzymology 的效果进行了评估。为了进行定性分析,以小组形式记录了学生和教师的看法,并以 10 分制进行评分。CARBGAME 从学生和教师那里获得了压倒性的积极反馈。学生们认为 CARBGAME 趣味性强、相关性高、连贯一致、具有激励性、协作性强,并能促进体验式学习。游戏的低风险方法、有效反馈和成就感受到高度评价,使其成为一种有价值的教育工具。根据记录,学生的知识水平有了明显提高,在 20 分的评分标准中,游戏前的平均得分为 8.37 ± 1.126 分,游戏后的平均得分为 16.53 ± 1.219 分,P 值为 0.0001。对干预组和非干预组学生的内部评估得分进行比较后发现,使用 CARBGAME 的学生的得分也有显著提高(p
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来源期刊
Biochemistry and Molecular Biology Education
Biochemistry and Molecular Biology Education 生物-生化与分子生物学
CiteScore
2.60
自引率
14.30%
发文量
99
审稿时长
6-12 weeks
期刊介绍: The aim of BAMBED is to enhance teacher preparation and student learning in Biochemistry, Molecular Biology, and related sciences such as Biophysics and Cell Biology, by promoting the world-wide dissemination of educational materials. BAMBED seeks and communicates articles on many topics, including: Innovative techniques in teaching and learning. New pedagogical approaches. Research in biochemistry and molecular biology education. Reviews on emerging areas of Biochemistry and Molecular Biology to provide background for the preparation of lectures, seminars, student presentations, dissertations, etc. Historical Reviews describing "Paths to Discovery". Novel and proven laboratory experiments that have both skill-building and discovery-based characteristics. Reviews of relevant textbooks, software, and websites. Descriptions of software for educational use. Descriptions of multimedia materials such as tutorials on various aspects of biochemistry and molecular biology.
期刊最新文献
Issue Information Teaching protein structure and function through molecular visualization. Addition of an audience response system in a biomedical science course improves learning environment and student performance. An idea to explore: Student-centered scientific and medical writing project and workshop for undergraduate students. "CARBGAME" (CARd & Board GAmes in Medical Education) as an innovative gamification tool for learning clinical enzymology in biochemistry for first year medical students.
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