Manipulating the outcome of stable marriage and roommates problems

IF 1 3区 经济学 Q3 ECONOMICS Games and Economic Behavior Pub Date : 2024-08-23 DOI:10.1016/j.geb.2024.08.010
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Abstract

The stable marriage and stable roommates problems have been extensively studied due to their applicability in various real-world scenarios. However, it might happen that no stable solution exists, or stable solutions do not meet certain requirements. In such cases, one might be interested in modifying the instance so that the existence of a stable outcome with the desired properties is ensured. We focus on three different modifications.

1. In the stable roommates problem, we show that finding a smallest subset of agents whose removal results in an instance with a stable matching is NP-complete if the capacities are greater than one, or the deleted agents must belong to a fixed subset of vertices. We further show that analogous results hold for the stable marriage problem when one would like to achieve the existence of a stable and perfect matching through the deletion of vertices.

2. We investigate how to modify the preferences of the agents as little as possible so that a given matching becomes stable. The deviation of the new preferences from the original ones can be measured in various ways; here, we concentrate on the 1-norm. We show that, assuming the Unique Games Conjecture, the problem cannot be approximated within a factor smaller than 2. By relying on bipartite-submodular functions, we give a polynomial-time algorithm for the bipartite case. We also show that a similar approach leads to a 2-approximation for general graphs.

3. Last, we consider problems where the preferences of agents are not fully prescribed, and the goal is to decide whether the preference lists can be completed so that a stable matching exists. We settle the complexity of several variants, including cases when some of the edges are required to be included or excluded from the solution.

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操纵稳定婚姻和室友问题的结果
由于稳定婚姻和稳定室友问题适用于现实世界的各种场景,因此被广泛研究。然而,可能会出现不存在稳定解,或稳定解不符合某些要求的情况。在这种情况下,人们可能有兴趣修改实例,以确保存在具有所需属性的稳定结果。在稳定室友问题中,我们证明,如果容量大于 1,或者被删除的代理必须属于固定的顶点子集,那么找到一个最小的代理子集,其删除会导致实例具有稳定的匹配,这就是 NP-complete。我们进一步证明,当我们想通过删除顶点来实现稳定完美的匹配时,类似的结果也适用于稳定婚姻问题。 我们研究了如何尽可能少地修改代理的偏好,从而使给定的匹配变得稳定。新偏好与原始偏好的偏差可以用不同的方法来衡量;在此,我们专注于 ℓ1 准则。我们证明,假设存在唯一博弈猜想(Unique Games Conjecture),该问题的近似值不会小于 2 倍。通过依赖于二方子模函数,我们给出了二方情况下的多项式时间算法。3. 最后,我们考虑了代理的偏好未完全规定的问题,目标是决定是否能完成偏好列表,以便存在稳定的匹配。我们解决了几种变体的复杂性问题,包括要求在解决方案中包含或排除某些边的情况。
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来源期刊
CiteScore
1.90
自引率
9.10%
发文量
148
期刊介绍: Games and Economic Behavior facilitates cross-fertilization between theories and applications of game theoretic reasoning. It consistently attracts the best quality and most creative papers in interdisciplinary studies within the social, biological, and mathematical sciences. Most readers recognize it as the leading journal in game theory. Research Areas Include: • Game theory • Economics • Political science • Biology • Computer science • Mathematics • Psychology
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