Jinlei Shi , Chunlei Chai , Ruiyi Cai , Haoran Wei , Youcheng Zhou , Hao Fan , Wei Zhang , Natasha Merat
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引用次数: 0
Abstract
With the era of automated driving approaching, designing an effective and suitable human–machine interface (HMI) to present takeover requests (TORs) is critical to ensure driving safety. The present study conducted a simulated driving experiment to explore the effects of three HMIs (instrument panel, head-up display [HUD], and peripheral HMI) on takeover performance, simultaneously considering the TOR type (informative and generic TORs). Drivers’ eye movement data were also collected to investigate how drivers distribute their attention between the HMI and surrounding environment during the takeover process. The results showed that using the peripheral HMI to present TORs can shorten takeover time, and drivers rated this HMI as more useful and satisfactory than conventional HMIs (instrument panel and HUD). Eye movement analysis revealed that the peripheral HMI encourages drivers to spend more time gazing at the road ahead and less time gazing at the TOR information than the instrument panel and HUD, indicating a better gaze pattern for traffic safety. The HUD seemed to have a risk of capturing drivers’ attention, which resulted in an ‘attention tunnel,’ compared to the instrument panel. In addition, informative TORs were associated with better takeover performance and prompted drivers to spend less time gazing at rear-view mirrors than generic TORs. The findings of the present study can provide insights into the design and implementation of in-vehicle HMIs to improve the driving safety of automated vehicles.
期刊介绍:
The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities.
Research areas relevant to the journal include, but are not limited to:
• Innovative interaction techniques
• Multimodal interaction
• Speech interaction
• Graphic interaction
• Natural language interaction
• Interaction in mobile and embedded systems
• Interface design and evaluation methodologies
• Design and evaluation of innovative interactive systems
• User interface prototyping and management systems
• Ubiquitous computing
• Wearable computers
• Pervasive computing
• Affective computing
• Empirical studies of user behaviour
• Empirical studies of programming and software engineering
• Computer supported cooperative work
• Computer mediated communication
• Virtual reality
• Mixed and augmented Reality
• Intelligent user interfaces
• Presence
...