{"title":"Winning Lights Out with Fibonacci","authors":"Crista Arangala, Stephen Bailey, Kristen Mazur","doi":"arxiv-2409.02946","DOIUrl":null,"url":null,"abstract":"Lights Out is a single-player electronic handheld game from the 1990s that\nfeatures a 5 by 5 grid of light-up buttons. The game begins with some lights on\nand others off. The goal is to turn off all lights but pressing a button\nchanges its state and changes the states of the buttons above and below and to\nthe left and right of the button. We examine a cylindrical Lights Out game in\nwhich the left side of the board is connected to the right. Moreover, instead\nof just on and off we let the lights have $k$ states for $k \\ge 2$. We then\napply a modified light chasing strategy in which we try to systematically turn\noff all lights in a row by pressing the buttons in the row below. We ask if the\ngame begins with all lights starting at the same state, how many rows must the\nboard have in order for all lights to be turned off using this type of modified\nlight chasing after we press the last row of lights. We connect this light\nchasing strategy to the Fibonacci numbers and are able to provide answer to our\nquestion by studying the Fibonacci numbers (mod $k$).","PeriodicalId":501462,"journal":{"name":"arXiv - MATH - History and Overview","volume":"9 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-08-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - MATH - History and Overview","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2409.02946","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Lights Out is a single-player electronic handheld game from the 1990s that
features a 5 by 5 grid of light-up buttons. The game begins with some lights on
and others off. The goal is to turn off all lights but pressing a button
changes its state and changes the states of the buttons above and below and to
the left and right of the button. We examine a cylindrical Lights Out game in
which the left side of the board is connected to the right. Moreover, instead
of just on and off we let the lights have $k$ states for $k \ge 2$. We then
apply a modified light chasing strategy in which we try to systematically turn
off all lights in a row by pressing the buttons in the row below. We ask if the
game begins with all lights starting at the same state, how many rows must the
board have in order for all lights to be turned off using this type of modified
light chasing after we press the last row of lights. We connect this light
chasing strategy to the Fibonacci numbers and are able to provide answer to our
question by studying the Fibonacci numbers (mod $k$).