Optimal Strategy in Werewolf Game: A Game Theoretic Perspective

ST Wang
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Abstract

Werewolf game, also known as Mafia game, is a social deduction game that models the conflict between an informed minority (werewolf group) and an uninformed majority (citizen group). This paper explores the optimal strategies of the werewolf game from the perspective of game theory, focusing on cases both with and without prophet. First we examine the existing strategy in game without prophet and propose ``random strategy +", which provides an improved winning probability for the werewolve group. Then we further study the game with prophet, and find the game with prophet can be transformed into a extensive game with complete but imperfect information under a specific rule. We construct a model and design an algorithm to achieve PBE and maximize the citizen group's winning probability. In the end, we examine a property of PBE in game without any restriction.
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狼人游戏中的最佳策略:博弈论视角
狼人博弈又称黑手党博弈,是一种社会演绎博弈,模拟了知情的少数人(狼人群体)与不知情的多数人(公民群体)之间的冲突。本文从博弈论的角度探讨狼人博弈的最优策略,重点关注有先知和无先知的情况。首先,我们研究了无先知博弈中的现有策略,并提出了 "随机策略+",该策略提高了狼人集团的获胜概率。然后,我们进一步研究了有先知博弈,发现在特定规则下,有先知博弈可以转化为完全信息但不完全信息的广义博弈。我们构建了一个模型,并设计了一种算法,以实现 PBE 并最大化公民组的获胜概率。最后,我们研究了无限制博弈中的 PBE 特性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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