{"title":"Fair Allocation of Bandwidth At Edge Servers For Concurrent Hierarchical Federated Learning","authors":"Md Anwar Hossen, Fatema Siddika, Wensheng Zhang","doi":"arxiv-2409.04921","DOIUrl":null,"url":null,"abstract":"This paper explores concurrent FL processes within a three-tier system, with\nedge servers between edge devices and FL servers. A challenge in this setup is\nthe limited bandwidth from edge devices to edge servers. Thus, allocating the\nbandwidth efficiently and fairly to support simultaneous FL processes becomes\ncrucial. We propose a game-theoretic approach to model the bandwidth allocation\nproblem and develop distributed and centralized heuristic schemes to find an\napproximate Nash Equilibrium of the game. We proposed the approach mentioned\nabove using centralized and entirely distributed assumptions. Through rigorous\nanalysis and experimentation, we demonstrate that our schemes efficiently and\nfairly assign the bandwidth to the FL processes for centralized and distributed\nsolutions and outperform a baseline scheme where each edge server assigns\nbandwidth proportionally to the FL servers' requests that it receives. The\nproposed distributed and centralized schemes have comptetive performance.","PeriodicalId":501316,"journal":{"name":"arXiv - CS - Computer Science and Game Theory","volume":"26 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Computer Science and Game Theory","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2409.04921","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This paper explores concurrent FL processes within a three-tier system, with
edge servers between edge devices and FL servers. A challenge in this setup is
the limited bandwidth from edge devices to edge servers. Thus, allocating the
bandwidth efficiently and fairly to support simultaneous FL processes becomes
crucial. We propose a game-theoretic approach to model the bandwidth allocation
problem and develop distributed and centralized heuristic schemes to find an
approximate Nash Equilibrium of the game. We proposed the approach mentioned
above using centralized and entirely distributed assumptions. Through rigorous
analysis and experimentation, we demonstrate that our schemes efficiently and
fairly assign the bandwidth to the FL processes for centralized and distributed
solutions and outperform a baseline scheme where each edge server assigns
bandwidth proportionally to the FL servers' requests that it receives. The
proposed distributed and centralized schemes have comptetive performance.