Distributed and latency-aware beaconing for asynchronous duty-cycled IoT networks

IF 3.3 4区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS Peer-To-Peer Networking and Applications Pub Date : 2024-08-27 DOI:10.1007/s12083-024-01788-7
Ming Yi, Qinglin Xie, Peng Long, Yuhang Wu, Quan Chen, Fanlong Zhang, Wenchao Xu
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Abstract

Beaconing is a fundamental task in IoT networks, where each node tries to locally broadcast a packet to all its neighbors. Unfortunately, the problem of Minimum Latency Beaconing Schedule (MLBS), which tries to obtain the fastest and collision-free schedule, is not well studied when the IoT devices employ the duty-cycled working mode. The existing works have rigid assumptions that there exists a single channel and can only work in a centralized fashion. Aiming at making the work more practical and general, in this paper, we investigate the first distributed method for the MLBS problem in Multi-channel asynchronous Duty-cycled IoT networks (MLBSMD problem). The MLBSMD problem is first formulated and proved to be NP-hard. To avoid collisions locally, several special structures are designed which can work in \(\varvec{O}(\varvec{\Delta }^{2})\) time, where \(\varvec{\Delta }\) denotes the maximum node degree in the network. Then, a distributed beaconing scheduling method that can compute a low-latency and collision-free schedule is proposed with a theoretical bound, taking the active time slots of each node into account. Finally, the extensive simulation results demonstrate the effectiveness of the proposed algorithm in terms of latency.

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针对异步占空比物联网网络的分布式和延迟感知信标功能
信标是物联网网络中的一项基本任务,每个节点都试图在本地向其所有邻居广播数据包。遗憾的是,当物联网设备采用占空比工作模式时,试图获得最快且无碰撞时间表的最小延迟信标时间表(MLBS)问题却没有得到很好的研究。现有的工作都有一个僵化的假设,即存在单一信道,并且只能以集中方式工作。为了使工作更实用、更通用,本文首次研究了多通道异步占空比物联网网络中 MLBS 问题(MLBSMD 问题)的分布式方法。我们首先提出了 MLBSMD 问题,并证明它是 NP 难问题。为了避免局部碰撞,设计了几种特殊结构,它们可以在 \(\varvec{O}(\varvec\{Delta }^{2})\) 时间内工作,其中 \(\varvec{Delta }\) 表示网络中的最大节点度。然后,考虑到每个节点的活动时隙,提出了一种分布式信标调度方法,该方法可以计算出低延迟、无碰撞的调度,并给出了理论约束。最后,大量的仿真结果证明了所提算法在延迟方面的有效性。
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来源期刊
Peer-To-Peer Networking and Applications
Peer-To-Peer Networking and Applications COMPUTER SCIENCE, INFORMATION SYSTEMS-TELECOMMUNICATIONS
CiteScore
8.00
自引率
7.10%
发文量
145
审稿时长
12 months
期刊介绍: The aim of the Peer-to-Peer Networking and Applications journal is to disseminate state-of-the-art research and development results in this rapidly growing research area, to facilitate the deployment of P2P networking and applications, and to bring together the academic and industry communities, with the goal of fostering interaction to promote further research interests and activities, thus enabling new P2P applications and services. The journal not only addresses research topics related to networking and communications theory, but also considers the standardization, economic, and engineering aspects of P2P technologies, and their impacts on software engineering, computer engineering, networked communication, and security. The journal serves as a forum for tackling the technical problems arising from both file sharing and media streaming applications. It also includes state-of-the-art technologies in the P2P security domain. Peer-to-Peer Networking and Applications publishes regular papers, tutorials and review papers, case studies, and correspondence from the research, development, and standardization communities. Papers addressing system, application, and service issues are encouraged.
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