Single-View 3D Reconstruction via SO(2)-Equivariant Gaussian Sculpting Networks

Ruihan Xu, Anthony Opipari, Joshua Mah, Stanley Lewis, Haoran Zhang, Hanzhe Guo, Odest Chadwicke Jenkins
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Abstract

This paper introduces SO(2)-Equivariant Gaussian Sculpting Networks (GSNs) as an approach for SO(2)-Equivariant 3D object reconstruction from single-view image observations. GSNs take a single observation as input to generate a Gaussian splat representation describing the observed object's geometry and texture. By using a shared feature extractor before decoding Gaussian colors, covariances, positions, and opacities, GSNs achieve extremely high throughput (>150FPS). Experiments demonstrate that GSNs can be trained efficiently using a multi-view rendering loss and are competitive, in quality, with expensive diffusion-based reconstruction algorithms. The GSN model is validated on multiple benchmark experiments. Moreover, we demonstrate the potential for GSNs to be used within a robotic manipulation pipeline for object-centric grasping.
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通过 SO(2)-Equivariant 高斯雕刻网络进行单视角三维重建
本文介绍了 SO(2)-Equivariant 高斯雕刻网络(GSNs),它是一种从单视角图像观测中重建 SO(2)-Equivariant 三维物体的方法。高斯雕刻网络将单个观测数据作为输入,生成描述观测对象几何和纹理的高斯拼接表示。通过在解码高斯颜色、协方差、位置和不透明度之前使用共享特征提取器,GSN 实现了极高的吞吐量(>150FPS)。GSN 模型在多个基准实验中得到了验证。此外,我们还展示了 GSN 与机器人操纵流水线一起用于以物体为中心的抓取的潜力。
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