Experiencing the future: Evaluating a new framework for the participatory co-design of healthy public spaces using immersive virtual reality

IF 7.1 1区 地球科学 Q1 ENVIRONMENTAL STUDIES Computers Environment and Urban Systems Pub Date : 2024-09-21 DOI:10.1016/j.compenvurbsys.2024.102194
Gamze Dane , Suzan Evers , Pauline van den Berg , Alexander Klippel , Timon Verduijn , Jan Oliver Wallgrün , Theo Arentze
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Abstract

Urban densification is promoted for sustainable urban growth, yet it also generates concerns about negative health impacts on local citizens. Engaging local citizens in the co-design of densification projects is therefore crucial to address their needs and concerns. The use of immersive Virtual Reality (VR) technologies creates potential for advancing the participatory co-design of healthier urban spaces by allowing citizens to not only visualize but also experience the impacts of future designs or “what-if” scenarios. Theoretically grounded in an extended version of Sheppard's approach, which we call the Experiencing the Future Framework (EFF), we developed a study to create and evaluate an immersive VR application called CoHeSIVE. This application was designed to facilitate participatory co-design processes for healthy public spaces. CoHeSIVE, as the technological manifestation of our framework, was created through iterative workshops with end-user input. During the final workshop with 41 participants, both qualitative and quantitative data were collected, including user behavior and experiences with CoHeSIVE, especially regarding its experiential and interactive components. The vast majority of participants had positive experiences and recommended CoHeSIVE for participatory co-design processes. Participants felt confident in their design outcomes and found the user interface easy to use and effective for making and communicating design decisions. The most preferred design attributes were found to be many and clustered trees, several benches, large grass areas, high-rise buildings, more lampposts and the presence of a fountain, showing that the design outcomes were meaningful for the selected local context. Future enhancements of CoHeSIVE might include adding more design attributes, enhancing visual representations, adding multi-user capabilities, integrating generative AI and expanding CoHeSIVE's applicability to other contexts.
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体验未来:评估利用沉浸式虚拟现实技术共同设计健康公共空间的新框架
城市密集化是为了城市的可持续发展而提倡的,但它也引发了对当地市民健康负面影响的担忧。因此,让当地市民参与密集化项目的共同设计对于解决他们的需求和担忧至关重要。沉浸式虚拟现实(VR)技术的使用为推进参与式共同设计更健康的城市空间创造了潜力,它不仅能让市民直观地看到,还能让他们体验未来设计或 "假设 "情景的影响。我们以 Sheppard 方法的扩展版本(我们称之为 "体验未来框架"(EFF))为理论基础,开展了一项研究,以创建和评估名为 CoHeSIVE 的沉浸式 VR 应用程序。该应用旨在促进健康公共空间的参与式共同设计过程。CoHeSIVE 作为我们框架的技术表现形式,是通过与最终用户意见反馈的迭代研讨会创建的。在有 41 名参与者参加的最后一次研讨会上,我们收集了定性和定量数据,包括用户行为和使用 CoHeSIVE 的体验,特别是其体验和互动部分。绝大多数参与者都获得了积极的体验,并推荐CoHeSIVE用于参与式协同设计过程。参与者对自己的设计成果充满信心,认为用户界面易于使用,并能有效地做出和传达设计决策。参与者最喜欢的设计属性是树木多且密集、有多个长凳、有大片草地、有高层建筑、有更多灯柱和喷泉,这表明设计成果对所选的当地环境是有意义的。CoHeSIVE未来的改进可能包括增加更多的设计属性、增强可视化表达、增加多用户功能、整合生成式人工智能以及将CoHeSIVE扩展到其他环境中。
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来源期刊
CiteScore
13.30
自引率
7.40%
发文量
111
审稿时长
32 days
期刊介绍: Computers, Environment and Urban Systemsis an interdisciplinary journal publishing cutting-edge and innovative computer-based research on environmental and urban systems, that privileges the geospatial perspective. The journal welcomes original high quality scholarship of a theoretical, applied or technological nature, and provides a stimulating presentation of perspectives, research developments, overviews of important new technologies and uses of major computational, information-based, and visualization innovations. Applied and theoretical contributions demonstrate the scope of computer-based analysis fostering a better understanding of environmental and urban systems, their spatial scope and their dynamics.
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